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Deliver At All Cost by Far Out Games is a destructive joyride through a 1950s wonderland

PreMortem.Games

It was definitely a challenge,” Olsson admits, referring to balancing player freedom with cohesive level design. Far Out Games’ journey began as a seven-week student project in a local game development program in Gothenburg, Sweden. But we wanted the missions to be unique and unpredictable. And that’s certainly the case!”

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Kazakhstan-based Goodwin Games takes us on an emotional adventure in Selfloss

PreMortem.Games

Reflecting on the game’s core concept, Khoroshavin shares, “The very first idea was that I want to make a game about an old protagonist that can traverse via boat. However, the lack of a local community hasn’t been a significant obstacle. “I Games that are intriguing based solely on their concept and a simple game loop.”

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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

The game enables multiplayer gameplay through two options: local mode or server-hosted online mode, allowing players to either connect directly on the same local network or join others via dedicated servers through automatic system pairing. What worked? What worked? Smoother frame rates: Ensures stable multiplayer performance.

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Passionate Resilience: The Rise of Pineapple on Pizza Studios with Kushal Sithlu

PreMortem.Games

Concept art for upcoming game Moya Sithlu and his family moved to Durban from East London when he was in grade 10. It’s been a struggle balancing my master’s with all the business stuff, especially now that we were in these accelerators,” he says. We received 120 suggestions for local foods to add to the game.”

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Hybrid game server hosting with Amazon GameLift Anywhere

AWS Games

Amazon GameLift supports 24 Regions and nine Local Zones—continually adding more support across the world. Amazon GameLift abstracts the concepts of managed and custom locations from your game backend. Figure 1 – Game backend sending requests to Amazon GameLift Queue that balances traffic between two On-premises locations.

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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

It was a very tranquil concept at first, though we found our prototype didn’t offer enough things for the player to do.” For stuff like gameplay balance and feature implementation we have equal input and chime up if there’s something we feel strongly about.

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Creating the Perfect Board Game Scoring System (Tasty Humans Pt. 2)

Brand Game Development

Once you craft the basic concepts of your game and find the right mechanics to express them , you have to set rules. I like the idea of having localized scoring conditions that could apply to different portions of the board. Creating a great scoring system in a board game can be a difficult process. So how do you do it?

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