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Game art vs game design: What is the difference?

Logic Simplified

Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same. In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. Who is a Game Designer?

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Ethical Considerations in Game Analytics: Balancing Data and Privacy

iXie gaming

Developers have long utilized game analytics for various purposes, such as understanding player behavior, enhancing user experience, and improving game design. In this article, we dive into the ethical considerations developers must consider in-game analytics to ensure a balance between data usage and player privacy.

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Kyzrati’s Game Design Philosophy

Grid Sage Games

Recently a player asked me a question regarding my game balance philosophy, and while I can often respond to queries by pointing to some previous article, despite all my writing and no doubt occasionally touching on related topics, I had yet to explicitly do any sort of summary of the philosophy behind my gamedev work. Difficulty.

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A deep dive into the beautiful (video) game in A Tale of Two Halves by Bitmap Books

PreMortem.Games

Not just about content, but also design, production, and presentation. Football Game Development Moss conducted over a dozen in-depth interviews with football game designers for the book. His research revealed just how difficult it is to create a great football game.

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Video game mechanics: A Beginner’s Guide

Logic Simplified

There is one area every game designer must focus on to ensure that their games are captivating enough to entertain and provide an impactful experience to the user: game mechanics. When creating a new game, video game mechanics are often considered the most important factor. What are game mechanics?

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The Impact of Compliance Testing on Gaming

iXie gaming

These rules might include requirements for certain hardware or software, limits on how games can be designed, or bans on certain types of content. In North America, the ESRB (Entertainment Software Rating Board) and in Europe, PEGI (Pan European Game Information) set up age ratings for games.

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Kazakhstan-based Goodwin Games takes us on an emotional adventure in Selfloss

PreMortem.Games

While Goodwin Games was officially founded in 2023, Selfloss has been in development since 2019, starting as a solo project led by Khoroshavin himself. In 2020, he was joined by his wife, Gorokhova Rita, who took on the role of 3D modeler and content lead. Later, Dmitriy Nakhabin, a former student of Khoroshavin’s joined the team.