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Wrapping up 2024 • Celebrating the life and works of solo developers

PreMortem.Games

Still, Nowell strives to maintain a healthy work-life balance. I prioritize creating content based on what I believe will facilitate the games marketing efforts, he explains. Depending on the response from social media, I decide whether to continue expanding on those ideas or not. I dont want to work on my game 7 days a week.

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Parallel Experiment by Eleven Puzzles: “Put your heart into it and players will notice”

PreMortem.Games

“The balancing of the game between two players,” Olczyk explains. “We have an amazing player base and much of our growth comes from word-of-mouth and social media interaction. We love the freedom that comes with remote work. It allows us to be flexible, creative and work in a way that suits us best.”

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Kazakhstan-based Goodwin Games takes us on an emotional adventure in Selfloss

PreMortem.Games

In 2020, he was joined by his wife, Gorokhova Rita, who took on the role of 3D modeler and content lead. Click in my heart Selfloss stands out visually with a style that balances elegance with a folkloric, almost storybook quality. Later, Dmitriy Nakhabin, a former student of Khoroshavin’s joined the team. We are trying to find it.”

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VFX Reel Mistakes That Could Cost You Jobs

Filmustage

Unlike traditional solutions, a comprehensive approach considers multiple factors - from content selection to optimal duration and technical quality. 264 codec configurations to balance visual fidelity and file management requirements. Place your most significant achievements first, maintaining momentum with equally compelling content.

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“Post-Balance” Cogmind Item Expansion

Grid Sage Games

Well, after Beta 11 that’s where we find ourselves now, switching focus more and more to brand new elements that don’t need to adhere to any sort of core content accessibility requirements. There’s already a ton of core content--many hundreds of hours worth.

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Dev Diary: 03/17/17

Brand Game Development

My progress has been focused on two primary objectives this week: Objective 1: Set up a social media and blog system like I did for War Co. The social media I’m running for Highways & Byways , like War Co. I have only a few days of content up, but you’ll like what I’ve got so far. Whereas War Co.

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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

This mode is designed for advanced players as endgame content and is played with eight card decks, consisting of three character cards and five support cards – players receive their first deck as part of the tutorial. Take influence from viral trends on media platforms, such as TikTok, but remember that these trends won’t stay around forever.