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When Ahmetcan isn’t busy crafting and designing killer features, you’ll find him exploring Berlin's vibrant tech scene or writing for Deconstructor of Fun in one of the hipster cafes of the city. When a new feature or event makes waves in a particular game, it's only natural for others within the same genre to take notice.
With The Darkest Files , Berlin-based indie studio Paintbucket Games has crafted a gripping, meticulously researched narrative game that delves into the legal and moral aftermath of World War II. ” Paintbucket Games has always been more than just an indie studio. Balancing difficulty,” Friedrich admits.
Balancing build compared to buy Launched in 2019, QORPO features more than 700,000 registered users globally and logs more than 100,000 daily users across its collection of first-party games. Using additional AWS technologies, QORPO also developed an extensive ecosystem to support feature additions to its many titles.
But not in the world Tomasz Ostafin, founder of indie studio Petums , is creating. Therefore, for balance, I create such a positive image of fire. Pirofauna is the second game by tiny indie studio Petums. Ostafin: “The feature I’m most proud of is setting fire to everything you can! Petums is actually just me.
Void Sails by indie developer Ticking Clock Games is a single-player action-adventure RPG that takes players on a thrilling journey through mysterious worlds, where they captain a flying ship across uncharted space. ” When asked about the feature of the game they’re most proud of, Casals has a tough time picking just one.
German indie developer Vivid Storm Interactive is a three person team that started when they launched a Kickstarter campaign for Ascent of Ashes in 2021. I remember when an Early Access update added the overworld feature. Disappointed by the lack of integration of the overworld feature into RimWorld, he further developed his idea.
Polish indie studio Eleven Puzzles has been making a name for themselves as the creators of some fine cooperative puzzle games, like Unsolved Case and Unboxing the Cryptic Killer. True Cooperation One of the defining features of Parallel Experiment is its real-time cooperative gameplay. We love the freedom that comes with remote work.
This article compares these two platforms in detail and explores their features, benefits, and real-world applications to help you make an informed decision. What makes it special is that it is well-liked among indie designers and large studios. It’s essential to understand how their core features compare.
This year we featured over 20 brave game creators in our solo developers-series and we like to share some highlights. Solo dev Graham Reid: “Being part of a like-minded community is really important” Young Dutch indie developer Lente is something of a free spirit. A point of interest in the indie game sea.”
Farrell and Mackenzie form the two-person indie studio Peaty Turf. As the scope of the game evolved naturally over time, the dev duo assessed each feature addition to the game very carefully. “We We judge each feature based on three criteria. There is no right or wrong way to create a structure in the game. As long as it works.
A shooting schedule for an indie film goes way beyond simple calendar planning. A well-laid-out shooting schedule is crucial for your indie film's success. This piece walks you through the steps to create the quickest way to schedule indie productions , from breaking down scripts to planning daily shooting blocks. Let's tuck in!
Now, with the follow-up, Nirvana Noir , the New York-based indie studio Feral Cat Den is crafting audio-visual poetry in motion. Previous to making their own indie games, the studio’s background was in advertising and product design. Their first game, Genesis Noir, was already a moving work of art. he says.
The Brew Barons also features aerial combat. “As We turned once more to Porco Rosso which features a band of mischievous but loveable pirates, so we added them to the game to help introduce some combat.” The indie duo feels relieved and a little bit anxious. Most indie studios don’t survive long after their first release.
German indie developer Vivid Storm Interactive is a three person team that started when they launched a Kickstarter campaign for Ascent of Ashes in 2021. I remember when an Early Access update added the overworld feature. Disappointed by the lack of integration of the overworld feature into RimWorld, he further developed his idea.
Well known indie dev ( Vlambeer ) Rami Ismail developed a ready-made pitch template , with the help of several indie studios of all sizes, and professionals working at two dozen publishers. This article is part of the game-dev advice newsletter Levelling the Playing Field by Rami Ismail.
And I believe that creative freedom is the greatest quality that an indie game has, as it is free from labels and return demands from big investors.” Throughout development, you may often be tempted to include incredible features and mechanics that weren’t originally planned, which can make the project’s completion elusive.
Features that analyze a player’s facial expressions and translate them onto their game avatars are in development, bridging the gap between the virtual and the real. While the significance of platforms like Steam is evident, there’s been a notable evolution in the indie gaming scene. However, not all is rosy in the virtual realm.
Today, with Cascadeur fully launched, I’m thrilled to have received a 2-year indie license as a reward for my early participation. Here are some of the standout features that make Cascadeur a game-changer, not just for veterans like me, but also for aspiring animators: 1. The simplicity of the process is hard to miss!
Popular drone models and their costs In the realm of filmmaking, there are a few drone models that stand out as industry favorites due to their advanced features and cost-efficiency. It also features five-direction obstacle sensing and four-direction obstacle avoidance.
We'll plunge into real-world examples, from Hollywood blockbusters to indie diamonds, where masterful budgeting strategies birthed legendary cinematic moments. Balancing budget and location in filmmaking is an ever-present tightrope walk, demanding creativity and strategic decision-making. Limited Scouting Resources.
The game introduces fresh perspectives to the turn-based tactics genre with innovative features. We wanted a past that was a little more colourful than that and balanced the visuals accordingly”, explains Brimmicombe-Wood. One feature that received positive reactions from players is the Morale system.
Then the first wave of really successful indie games appeared on Steam, in the late 00s and early 10s. People who follow indie/solo devs on social media tend to be really nice and positive, but even so it takes a lot of effort.” It was the first answer I had as a child to the question ‘what do you want to be when you grow up’?
For instance, licensing a famous Beatles track for a pivotal scene would be considerably costlier than obtaining rights for an indie artist's song. Dazed and Confused" (1993): Director Richard Linklater's cult classic is renowned for its soundtrack featuring rock hits from the 1970s. The film's budget was about $6.9 Moulin Rouge!"
Focus groups assist in gauging player receptivity to in-app purchases, ads, and other revenue streams without compromising the gaming experience, helping maintain the balance between monetization and player satisfaction. For indie developers or smaller studios, is focus group testing still feasible and beneficial?
He is currently employed at Californian indie game development studio Turtle Rock Studios as a Lead Character Artist. J believes they also help you balance what you’re doing at work and allow you to have something you have more control over, and that is just yours. Some of the reasons might surprise (and motivate) you!
” He subtly points to the age-old debate about work-life balance and the perceived differences between American and European professional cultures. Interestingly, while many indie developers opt for collaborative efforts early on, the mind behind “Lucid” wanted to wear multiple hats. ” The tools?
We don't aim to compare them by functionality, because each platform prioritizes certain features or may complement each other. Script summary feature will not let you lose any key information. Our magic Scheduling feature is not revolutionary but presents a solid and stable performance.
The budget should cover: Wages for editors and their assistants Equipment and editing bay rental fees Backup and storage systems Licenses for project management software Feature films usually need 12-16 weeks of editorial work. Most feature films require 1-2 weeks of color work. Professional colorists charge $150-250 per hour.
This methodical approach balances thorough assessment with efficient delivery for creators and decision-makers seeking expert input. Coverage Features A notable incentive is that scripts receiving an 8+ rating unlock bonus features, such as waived hosting fees and additional reviews, enhancing their prospects in the competitive market.
The Blackmagic Pocket Cinema Camera delivers professional features at under $1,000. StudioBinder's free tier can handle production management with simple scheduling and shot listing features. DaVinci Resolve's free version has professional-grade features, including color correction and simple effects.
Unity, once synonymous with indie development, now stands as a serious contender for console-quality game builds. Budget them like you would any feature, and when possible, bake effects directly into scene assets. But achieving that level of output requires more than clever engineering. Great rendering doesnt mean doing more.
For indies or small companies, it may even involve outsourcing to third party artists. This is expensive per se, but it's optimized by doing a pre-aabb intersection and balanced binary trees to minimize the amount of ray tests. For developers, creating 3D art is a time consuming process. As a result, the performance is really good.
featured] Day two also involved watching and trying out some incredible game demos, which gave us a sneak peek into some of the most highly anticipated releases of the year, including many notable indie developments as well. I felt lucky to be included and listen in on such important conversations!
Unlike traditional approaches where indie filmmakers attempt to shoot five pages daily, some productions rush through eight or nine pages. Industry-standard script breakdown analysis shows that some indie films may target up to 30 setups per day - potentially reaching 450 shots over a 15-day shoot.
This is a well-balanced team in terms of disciplines, covering software, design, and art. The common point is that both were the co-founders of the indie games company Scuttlebutt Games. The profiles make me think of something indie-looking. And past experience in entrepreneurship. What can we expect from this team?
Upon establishing your audience, brainstorm unique features and game mechanics. Consider testing the game mechanics, overall balance, and user interactions to ensure a seamless experience for players. Use social media platforms to inform about the unique features of your NFT game. It helps you refine the gameplay experience.
will impose itself as a major game development tool for big studios and indies alike. Note that this reward used to give three vote points for tutorials and demos, but it was reduced to two to be better balanced. Vote on the roadmap : Each month, the whole community will be able to propose features to put on the month's roadmap.
In the six years since its launch, Horse Reality , by Dutch indie studio Studio Deloryan , has built a loyal following. Studio Deloryan has mastered the balance of scientific accuracy and fun, creating a unique space for over 50.000 monthly active horse enthusiasts. Play Horse Reality for free here.
This year, we featured 22 inspiring creators in our Solo Developers-series and we love to share some of their highlights in these final days of the year. Still, Nowell strives to maintain a healthy work-life balance. Because, lets be honest, creating games is hard and it takes a special kind of developer to choose the solo path.
The game has already been turning heads with a nomination for Best Saudi Indie Game and a win in the Graphics Galore category at the Devcom 2024 Indie Awards. Turtle with camel features At its heart, Bahamut and the Waqwaq Tree is an underwater adventure rooted in Arabian themes. ” Aflah laughs.
For Indie Filmmaking, the magic of crafting a cinematic vision often clashes with the harsh reality of limited resources and tight timeline production. Making a successful Indie Film Schedule is an art form in itself. To strike the perfect balance you can use the following scheduling strategies: The Art of Prioritization ?
Though during the fateful month of February 2019, iOS users saw operating system features added by Apple that made subscription management much more user-friendly. Notable new releases include Outfit7's new Talking Tom runner , indie favorite Sky: Children of the Light and ONESOFT’s awkwardly familiar jumping brothers Bob and Bino. *
There is not just one right path as the game features multiple endings, with randomized elements and unique events. The game is balanced on a multitude of variables, events, triggers, put together like a house of cards. The twisting and turning story of the game was the result of many sleepless nights.
The debut game Dredge from New Zealand-based indie studio Black Salt Games oozes atmosphere and manages to combine multiple genres into one haunting adventure. As a down-on-their-luck fisherman, you have little option but to explore these waters for fish and other things you may dredge up from the pitch black depths.
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