article thumbnail

Deliver At All Cost by Far Out Games is a destructive joyride through a 1950s wonderland

PreMortem.Games

It was definitely a challenge,” Olsson admits, referring to balancing player freedom with cohesive level design. Far Out Games’ journey began as a seven-week student project in a local game development program in Gothenburg, Sweden. But we wanted the missions to be unique and unpredictable. And that’s certainly the case!”

article thumbnail

Kazakhstan-based Goodwin Games takes us on an emotional adventure in Selfloss

PreMortem.Games

However, the lack of a local community hasn’t been a significant obstacle. “I Click in my heart Selfloss stands out visually with a style that balances elegance with a folkloric, almost storybook quality. .” Epic MegaGrant Developing a game in Kazakhstan poses its own set of challenges, as Khoroshavin explains.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Supercell's Record Year: Crushing It, But At What Cost?

Deconstructor of Fun

Ilkkas famous worlds least powerful CEO line is charming, but leadership clearly makes big calls and manages the organization as a producthow does that balance evolve as the company grows? How do they maintain culture while scaling? Looking Ahead: IPO on the Horizon? Supercell is heading into a defining year. The China-risk?

Esports 80
article thumbnail

From Music to Games: Dominique Gawlowski’s journey to shaping Free Lives’ culture

PreMortem.Games

And with some pocket money earned from doing chores, she would rent Segas from her local Dial a Movie. Towards the end of her university, she started Sub_Urban Magazine, a multimedia magazine “It contained articles about local artists, musicians, and philosophers. We ended up receiving an award from Design Indaba.”

Games 163
article thumbnail

Unit Testing Games

Grumpy Gamer

This is especially hard if the logic issue was very room-local and hard to spot later. No one of going to die or lose their entire bank balance because of our bugs. TesterTron had a mode where it would jump into each room one-by-one and this was useful in catching missing assets or bad packaging.

Bug 130
article thumbnail

Meta x Kwalee: Leveling Up Mobile Gaming with Hybrid Monetization and AI

Deconstructor of Fun

Manish explains that predictive AI is helping marketers strike the right balance between machine-driven efficiency and human insight, optimizing campaigns with fewer guesses and more data-backed moves.

AI 52
article thumbnail

Unit Testing Games

Grumpy Gamer

This is especially hard if the logic issue was very room-local and hard to spot later. No one of going to die or lose their entire bank balance because of our bugs. TesterTron had a mode where it would jump into each room one-by-one and this was useful in catching missing assets or bad packaging.

Bug 100