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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

beta releases. We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. As such we expect that this beta 11 might introduce some new GDScript regressions, which we'll aim to fix for beta 12 next week.

Beta 102
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Dev snapshot: Godot 4.0 beta 15

Mircosoft Game Dev

The beta snapshots cadence allows us to better measure the overall stability and quickly catch regressions, especially when a lot of features are worked on at the same time. This beta includes quite a few big changes which may interest a lot of users: Add support for Unicode identifiers in GDScript and Expression ( GH-71676 ).

Beta 97
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Dev snapshot: Godot 4.0 beta 5

Mircosoft Game Dev

beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven't yet, for an overview of some of the main highlight of Godot 4.0. Since then, we've been releasing new beta snapshots every other week, and this is now the 5th beta. What's new.

Beta 90
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

beta releases. We took a bit longer to prepare this beta as there were a number of fairly big GDScript refactoring PRs (needed to fix many bugs), which we wanted to merge all at once. As such we expect that this beta 11 might introduce some new GDScript regressions, which we’ll aim to fix for beta 12 next week.

Beta 79
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Beta release for Python support

Mircosoft Game Dev

This is a guest post by Emmanuel Leblond (touilleMan), a Godot contributor and Python lover who develops a GDNative interface to use Python 3 as alternative scripting language in Godot. alpha (yes, it's a beta based on an alpha.) As always, keep in mind this is a beta and you are expected to encounter issues and maybe crashes.

Beta 52
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Essential editing transitions - explained

Filmustage

Editing is a thing that not everyone notices in movies. In fact, we all see it, of course, but we don't always give it the importance it deserves, even though editing is what makes movies exist. Leave the boring pre-production routine to the Filmustage - automatic script breakdown - and focus on your creativity!

Editing 52
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Dev snapshot: Godot 3.0 beta 1

Mircosoft Game Dev

s development officially entered the beta stage last week, which coincides for us with what we name the feature freeze : from now on, no new features will be merged in the master branch, as the focus will be fully on fixing existing issues to stabilize the current feature set. beta 1 , just one month after the previous alpha 2.

Beta 52