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Luke Dodds’ passion for horror drives the development of Nowhere

PreMortem.Games

The upcoming game Nowhere is a Nordic-inspired survival horror detective that draws players into an immersive world of eerie Scandinavian forests and a meticulously crafted narrative that builds tension rather than relying on traditional jump scares. Visually, Nowhere distinguishes itself from other horror games through its art style.

Horror 104
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Skyrim-dev Nate Purkeypile goes solo and makes heavy metal horror game The Axis Unseen

PreMortem.Games

He had been building giant open-world games like Fallout and Skyrim in large teams for years. The Axis Unseen is a heavy-metal open-world horror game that is launching tomorrow. “If For example, when a monster tries to kill you, instead of, say, horror violins, it goes full metal. years now. Or so I hope!

Horror 145
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Horror eXperiment

Indie DB

Video footage of the current alpha build, gameplay and systems based on a HL mod.

Horror 104
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Overcome the Horror of Creative Freedom and Turn it into Fun

Brand Game Development

From the cleverness, you build the connective tissue of your game. The post Overcome the Horror of Creative Freedom and Turn it into Fun appeared first on Brandon the Game Dev. A little polish and you have a readymade work of art. Something for the Spiel des Jahres. Trial and error. You’ll eventually have something.

Horror 130
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Solo dev Josh Salley (HALbot Studios) “I believe in keeping a good work life balance”

PreMortem.Games

He now works under the name of HALbot Studios on not one, but two first person survival horror games, House of Lies and The Nightmare Escape. The Nightmare Escape is a horror game. How do you know that the game you are building is genuinely scary? “It’s Especially with horror games lately.

Balance 195
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Skyrim-dev Nate Purkeypile goes solo and makes heavy metal horror game The Axis Unseen

PreMortem.Games

He had been building giant open-world games like Fallout and Skyrim in large teams for years. The Axis Unseen is a heavy-metal open-world horror game. “If For example, when a monster tries to kill you, instead of, say, horror violins, it goes full metal. Flood of images The Axis Unseen has been in development for about 1.5

Horror 104
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Skyrim-dev Nate Purkeypile goes solo and makes a heavy metal horror game

PreMortem.Games

He had been building giant open-world games like Fallout and Skyrim in large teams for years. The Axis Unseen is a heavy-metal open-world horror game. “If For example, when a monster tries to kill you, instead of, say, horror violins, it goes full metal. Flood of images The Axis Unseen has been in development for about 1.5

Horror 104