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Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear

PreMortem.Games

Based in the city of Ohrid in North Macedonia, the two brothers Bobby and Zhanko Mojsovski work hard on their next game, the bodycam survival-horror shooter Chasmal Fear. That’s when we asked ourselves what it would be like to create a bodycam sci-fi survival horror.” Our games are made for the players.

Horror 211
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Scaravan 66 by Lithic Entertainment is a car-combat-roguelike straight out of hell

PreMortem.Games

With their second game, Canadian indie studio Lithic Entertainment takes a sharp turn from the tranquil charm of their peaceful city-building debut title, Dwarrows. We had originally been talking about making a caravan game, and now we were making a classic horror psychobilly game on route 66.

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Wrapping up 2024 • Celebrating the life and works of solo developers

PreMortem.Games

For his debut game Supernormal , Hitori was inspired by the much-hyped, but never-released horror game Allison Road. Career change In the upcoming horror platformer Unlife , players have to navigate a post-apocalyptic world where mankind is all but wiped out from a nuclear war. It was relatively easy. I want to work smart, not hard.

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Luke Dodds’ passion for horror drives the development of Nowhere

PreMortem.Games

The upcoming game Nowhere is a Nordic-inspired survival horror detective that draws players into an immersive world of eerie Scandinavian forests and a meticulously crafted narrative that builds tension rather than relying on traditional jump scares. Visually, Nowhere distinguishes itself from other horror games through its art style.

Horror 104
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Skyrim-dev Nate Purkeypile goes solo and makes heavy metal horror game The Axis Unseen

PreMortem.Games

He had been building giant open-world games like Fallout and Skyrim in large teams for years. The Axis Unseen is a heavy-metal open-world horror game that is launching tomorrow. “If For example, when a monster tries to kill you, instead of, say, horror violins, it goes full metal. years now. Or so I hope!

Horror 145
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Horror eXperiment

Indie DB

Video footage of the current alpha build, gameplay and systems based on a HL mod.

Horror 103
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Overcome the Horror of Creative Freedom and Turn it into Fun

Brand Game Development

From the cleverness, you build the connective tissue of your game. The post Overcome the Horror of Creative Freedom and Turn it into Fun appeared first on Brandon the Game Dev. A little polish and you have a readymade work of art. Something for the Spiel des Jahres. Trial and error. You’ll eventually have something.

Horror 130