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Miziziziz Releases Godot Game Source Code

Game From Scratch

GameFromScratch.com Miziziziz Releases Godot Game Source Code Fellow game development YouTuber Miziziziz has just released source code used in several of his published games. All of the games were created using the Godot game engine and the source code is released under the MIT open-source license.

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Visual Studio Code 1.95 October Update

Game From Scratch

GameFromScratch.com Visual Studio Code 1.95 October Update The Visual Studio Code October update was just released. Visual Studio Code is an incredibly popular open-source cross platform highly modular code editor lead by Microsoft. The highlight features of this 1.95 October release include: Notice a trend?

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Visual Studio Code March Release Adds Agent Mode

Game From Scratch

GameFromScratch.com Visual Studio Code March Release Adds Agent Mode The Visual Studio Code March release is here adding mostly new AI and GitHub integration features to the popular open source code editor. The marquee new feature of Visual Studio Code 1.99 is certainly Agent Mode. Highlights of the March 1.99

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Visual Studio Code 1.96 November Update

Game From Scratch

GameFromScratch.com Visual Studio Code 1.96 November Update The November update for Visual Studio Code is here. release has several improvements to the core of Visual Studio Code itself, instead of just more Microsoft CoPilot and GitHub integrations. Fortunately, unlike last month, the November 1.96

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Visual Studio Code January Update

Game From Scratch

GameFromScratch.com Visual Studio Code January Update The Visual Studio Code team have just released the somewhat oddly named January Update and it expands on one of the greatest new features of the recent (also oddly named) November update.

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Visual Studio Code March Update

Game From Scratch

GameFromScratch.com Visual Studio Code March Update There has been another impressive update to Visual Studio Code.

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Cocos Creator 3.8.5 forum version

Cocos

Download Links Windows Mac Release Note Engine New Features Added functionality for manually loading Wasm/AsmJS modules to improve initial scene load speed. Optimizations Package size reductions : Removed unused Web platform GFX layer code and applied Terser compression to shorten internal property lengths.