Dev snapshot: Godot 4.4 beta 1
Mircosoft Game Dev
JANUARY 16, 2025
Game window embedding was implemented to support our recent interactive in-game editing feature. GH-94783 ) Change NavigationMesh to also parse collision shapes by default. Note that these features can be used separately: you can still make use of interactive in-game editing even if the game is split to a separate window.
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