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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

While he didn’t immediately embark on this ambitious project, the concept lingered in his mind and gradually took shape as a concrete game design. Complex feature The core concept of worlds within worlds was the first feature prototyped for Cocoon, undergoing substantial improvement and iteration.

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Parallel Experiment by Eleven Puzzles: “Put your heart into it and players will notice”

PreMortem.Games

True Cooperation One of the defining features of Parallel Experiment is its real-time cooperative gameplay. Weve spent countless hours fine-tuning puzzles to ensure both players are always actively solving, thinking and communicating.” “Without a doubt, thats what were most proud of,” Olczyk states.

Puzzle 138
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Aerial_Knight’s We Never Yield developer Neil Jones “I’m proud of the story and design”

PreMortem.Games

“I shared the concept with them early on, and they were fully on board, which boosted my excitement. “Working with a team daily was a new experience, requiring me to document my ideas and explain my concepts instead of just implementing them myself.” Without our loyal community, this game wouldn’t exist.”

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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

While he didn’t immediately embark on this ambitious project, the concept lingered in his mind and gradually took shape as a concrete game design. Complex feature The core concept of worlds within worlds was the first feature prototyped for Cocoon, undergoing substantial improvement and iteration.

Puzzle 104
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Olivier Madiba’s Kiro’o Games is building a Pan-African entertainment ecosystem

PreMortem.Games

He discovered that true leadership lies in fostering trust and open communication with the team, ensuring they never feel let down. Caloo Hunters is the first animated series set in the world of Aurion, featuring a younger heroine from the same period as the Kori-Odan. It was also an inspiring force.

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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Choosing the Right Networking Solution Unity offers multiple networking solutions, but selecting the right one depends on the game's complexity, player count, and required features. Non-interactive objects should have their physics features disabled through Rigidbody.isKinematic and Collider.enabled settings. Look no further!

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Gerel: Against The Corvus Empire - a pixel art video game by CGS grads

CG Spectrum

CG Spectrum’s thriving online community, with over a thousand weekly active members, was the perfect place for Alan to cast his net and find the right artists with the right skills. Being part of the CGS online community facilitated access to alumni and students across a number of disciplines. featured]. [My Dogyeong L.

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