This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Here at PreMortem.Games, we have great admiration for developers who tackle the entire game development cycle on their own. Because, lets be honest, creating games is hard and it takes a special kind of developer to choose the solo path. This game represents me as a developer, he says.
TRY AGAIN developer Adam Morina talks about how their own frustrations coming up with a game concept would lead to a game about those very frustrations.
GameFromScratch.com The Complete Concept Art Training Bundle by Learn Squared There is a new Humble Bundle of interest to game developers, specifically game artists, the Complete Concept Art Training Bundle by Learned Squared.
Eugene, the solo developer behind Voidmaw , has spent three years crafting Katanaut , a fast-paced action-roguelite where players embody a katana-wielding astronaut fighting to escape a collapsing space station. As a one-person team, he embraces both the creative freedom and the intense challenges that come with solo development.
Hungarian solo developer Csaba Putnai has poured over 3000 hours into his latest project, The Last Three. Its his second game after the release of his debut, Bob A Thousand Lives , which he developed in his forties. Every element of The Last Three, from the flowing visuals to the moving soundtrack, was developed solely by him.
In this blog, we look at some of the new and interesting ways developers have implemented minigames into some of the most popular mobile titles on the market, from Royal Match’s Wordle-inspired potion puzzle to Goddess of Victory: NIKKE’s recreation of Dave the Diver. That’s even more true now than it was back in April 2023.
2K Games has reportedly laid off an unknown number of developers at Visual Concepts Austin. As reported by Game Developer , former art manager Brad Bowling posted the news on LinkedIn , sharing that himself and "a group of very talented developers" had been let go from the company. "I
BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. “We didn’t know each other, we just all got a call from a bigger studio that told us we could use some of their spare space to develop video games. . Now we’re much bigger and have lived way past them.”
The concept for Scaravan 66 evolved from Lithic’s initial brainstorming. Chain physics Development hasn’t been without its hurdles. Scaravan 66’s development is powered by diverse funding sources, including profits from Dwarrows, Lithic’s ongoing client work, and Ontario Creates’ IDMF program. “If
Hiwarp is an indie game studio based in Spain, run by solo game developer Elwin Gorman. My focus is on developing unique and personal games. Why did you become a solo developer? I started to follow indie developers I admired on Twitter. How do you stay motivated through (years of) development?
“I shared the concept with them early on, and they were fully on board, which boosted my excitement. “Working with a team daily was a new experience, requiring me to document my ideas and explain my concepts instead of just implementing them myself.” ” Jones hadn’t initially planned on creating a sequel.
The secret to engaging gameplay may lie within the concept of "flow," a psychological phenomenon that may well be the Holy Grail for game developers seeking to captivate their audience.
Fresh out of school Kaighen Finley started his own web & game development company Team iNtuition. Just to be on the safe side he mainly focused on web development, but his heart was not in it. Why did you become a solo developer? How do you stay motivated through (years of) development?
“I’ve been into game development since I was eight, completely self-taught,” he says, reflecting on how his passion evolved from a childhood hobby to a full-time pursuit. While the dream of becoming a movie director didn’t pan out, game development became the perfect outlet for his creative ambitions.
Nicola Piovesan remembers how he created the concept in a semi-hypnagogic state right before falling asleep. “I Spider Web of Narratives Developing a game with a complex narrative structure, multiple endings, and randomized events can be a daunting task. His experience in those fields really helped him in his game development career.
Often, one of the biggest problems in game development is knowing what you are meant to be creating. Organisational psychologist and Team Sync founder Graham McAllister has been grappling with how to identify and solve this issue in recent years, inspired by Jason Schreier's article on the troubled development of Anthem for Kotaku.
Here you will find game developers, publishers and tool- and tech providers ready to do business. But the Dutch industry is also home to a vibrant community of indie game developers. By providing top-quality game development from A to Z. So we are open to new opportunities for co-development or work for hire.
Game development is no longer just a one-man show – or even a one-studio spectacle. Fortunately, developers can turn to partners, such as external developers , to realise their most ambitious projects. ” Read more . ” Read more
In the upcoming Sci-Fi Action-Puzzle FPS IHAS , from Ukrainian solo developer Vladyslav Pidiashenko , players wake up aboard a giant, desolate spaceship swarming with hostile robots. “I wanted IHAS to deal with so many philosophical concepts,” Pidiashenko explains. ” Why did you become a solo developer?
Activision Blizzard has reportedly approved the use of generative AI tools including Midjourney and Stable Diffusion for producing concept art and marketing materials. Vance left the role in January 2024 but still works for Activision as a fellow software engineer. Read more
The new approach involves continuous updates, expansions, and in-game purchases to extend the lifespan of games, by letting game app developers address player feedback and fix issues long after the initial release. GaaS is shaping a more dynamic and interconnected gaming landscape for the creators and the gamers.
Esteban Hernandez , the solo developer behind MKSM Design , has spent almost seven years bringing Creo God Simulator to life. I became a solo developer initially because I wanted to make games, plain and simple, he says. Despite the rewards, solo development comes with challenges. ” Why did you become a solo developer?
All of his life Csaba Putnai has had a fascination for games, but he was well in his forties when he took the step to actually develop a game himself. After the loss of my father, I began working on the Bob project and realized that the story and concept had been with me for years”, he says. Why did you become a solo developer? “I
Concept Art World Edouard Caplain Edouard Caplain is a concept artist and art director currently based in Paris, France where he works at DONTNOD Entertainment. Edouard has worked in the game industry for companies like The Creative Assembly/SEGA, Ignition London, Frontier Developments and White Birds Productions.
Hiwarp is an indie game studio based in Spain, run by solo game developer Elwin Gorman. My focus is on developing unique and personal games. Why did you become a solo developer? I started to follow indie developers I admired on Twitter. How do you stay motivated through (years of) development?
Developed by Alexander Khoroshavin (Alex Goodwin) and a small team, the game centers around an elderly healer named Kazimir, who journeys through a whale-worshiping fantasy land to heal his ‘soul wound’. ” Epic MegaGrant Developing a game in Kazakhstan poses its own set of challenges, as Khoroshavin explains.
years of development. While he didn’t immediately embark on this ambitious project, the concept lingered in his mind and gradually took shape as a concrete game design. Complex feature The core concept of worlds within worlds was the first feature prototyped for Cocoon, undergoing substantial improvement and iteration.
AWS-expert led chalk talks, workshops and sessions dive into using AI to boost developer productivity and enhance the player experience, among other exciting topics. AWS-expert led chalk talks, workshops and sessions dive into using AI to boost developer productivity and enhance the player experience, among other exciting topics.
First-time Swedish developer Far Out Games has meticulously crafted a neon-drenched Americana, complete with pink motels, sun-soaked suburbs and classic diners, all ready to be obliterated by you and your unstoppable delivery truck. After all the years of development, Nielsen is still impressed by their own game.
Belgian developer Cyborn has introduced a fresh perspective on mixed-reality gaming with the release of Wall Town Wonders , a game that transforms living spaces into bustling miniature towns built right on the wall. Within days, the concept was pitched to Meta and greenlit enthusiastically. Iteration is key.
Similarly, in a game development setup, various virtual reality tools have become easily accessible to both creators and consumers to create and encounter immersive experiences. 10 Popular VR Game Development Tools There are a range of tools and frameworks that are being used for VR game development projects.
The concept evolved from there, eventually centering on an inn caught between two rival guilds of adventurers. Player feedback has been invaluable throughout the development process. Funding and Marketing Initially, the team self-funded development with income from other jobs. But without knowing each others existence.
The gaming industry is no stranger to ambitious bets, but few are as bold as Skillzs $75 million Developer Accelerator. The Core Thesis Behind the Skillz Content Fund At its heart, the Skillz Developer Accelerator is designed to nurture studios capable of building high-quality, skill-based games. Lets dive in.
Yustas Games Studio, founded in 2014, has a diverse development history that spans popular time-management games and, more recently, midcore titles on Steam. He adds, “To date, we’ve worked on over forty projects, and our development team currently consists of twelve people.” We developed the game with financial backing from Alawar.”
Navigating the world of influencer partnerships can be daunting for game publishers and developers, but a well-structured deal can create an invaluable, campaign-defining activation that makes the difference between a game arriving to modest fanfare or becoming an unignorable, widespread presence in gaming culture.
Looking for a Real Unreal Game Development Company? The potential for building epic games on Unreal by game app developers and creators across industries has increased. The potential for building epic games on Unreal by game app developers and creators across industries has increased. Is it well-defined?
FlatPonies , a Copenhagen-based game development studio, is finally launching Rebots , a first-person automation game that invites players to explore a universe full of quirky robots and expansive worlds. With over six years of development behind them, Lead Producer Regő Porkoláb has learned some valuable lessons. he says with a laugh.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content