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Here at PreMortem.Games, we have great admiration for developers who tackle the entire gamedevelopment cycle on their own. Because, lets be honest, creating games is hard and it takes a special kind of developer to choose the solo path. This game represents me as a developer, he says.
TRY AGAIN developer Adam Morina talks about how their own frustrations coming up with a gameconcept would lead to a game about those very frustrations.
BitCake Studio , an indie gamedevelopment studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started. She drew a lot of the first concept art for the main characters.
Hungarian solo developer Csaba Putnai has poured over 3000 hours into his latest project, The Last Three. Its his second game after the release of his debut, Bob A Thousand Lives , which he developed in his forties. The Last Three is a game about the last stone tiger family that lives deep in a magical forest.
Eugene, the solo developer behind Voidmaw , has spent three years crafting Katanaut , a fast-paced action-roguelite where players embody a katana-wielding astronaut fighting to escape a collapsing space station. As a one-person team, he embraces both the creative freedom and the intense challenges that come with solo development.
With IDFA regulation changes and an influx of new games entering the market, publishers and mobile game studios are facing an ever-uphill battle to acquire new players (UA) and retain them. However, as we wrote last year , many top-grossing mobile games have found that minigames are the best way to boost UA and player retention.
GameFromScratch.com The Complete Concept Art Training Bundle by Learn Squared There is a new Humble Bundle of interest to gamedevelopers, specifically game artists, the Complete Concept Art Training Bundle by Learned Squared.
With their second game, Canadian indie studio Lithic Entertainment takes a sharp turn from the tranquil charm of their peaceful city-building debut title, Dwarrows. The concept for Scaravan 66 evolved from Lithic’s initial brainstorming. A breakthrough came when they revisited old game jam notes. “It
2K Games has reportedly laid off an unknown number of developers at Visual Concepts Austin. As reported by GameDeveloper , former art manager Brad Bowling posted the news on LinkedIn , sharing that himself and "a group of very talented developers" had been let go from the company. "I Read more
Belgian developer Cyborn has introduced a fresh perspective on mixed-reality gaming with the release of Wall Town Wonders , a game that transforms living spaces into bustling miniature towns built right on the wall. Within days, the concept was pitched to Meta and greenlit enthusiastically. Iteration is key.
Fresh out of school Kaighen Finley started his own web & gamedevelopment company Team iNtuition. Just to be on the safe side he mainly focused on web development, but his heart was not in it. It took him 4 years to create his game and in that time he learned some valuable lessons. “If Test its feasibility.
Hiwarp is an indie game studio based in Spain, run by solo gamedeveloper Elwin Gorman. He is known for the charming black and white game PiAwk , about a caged bird thats looking for freedom. His next game is called Naiad. My focus is on developing unique and personal games.
First-time Swedish developer Far Out Games has meticulously crafted a neon-drenched Americana, complete with pink motels, sun-soaked suburbs and classic diners, all ready to be obliterated by you and your unstoppable delivery truck. We think it brings a certain atmosphere to the game that ties everything together in a nice way.”
. “I drew heavily from the first game’s reviews to design this one, striving to create something better,” says Jones. So, I hope fans of the first game return to see how I’ve addressed their feedback.” However, the idea gradually took shape after the first game’s release.
Set in a beautiful, Slavic-inspired world, Selfloss by Kazakhstan-based indie studio Goodwin Games is an adventure that explores themes of grief, healing, and resilience. Reflecting on the game’s core concept, Khoroshavin shares, “The very first idea was that I want to make a game about an old protagonist that can traverse via boat.
Technotopia by Yustas Game Studio is a deck-building game of high-stakes urban strategy, where every decision matters and the city’s fate lies in the hands of an AI architect named Iris. But initially, Techotopia was a completely different game. But after reviewing similar games on the market, the team picked a new direction.
The dynamic AWS for Games programming lineup is designed to spark discussion on some of the biggest trends and challenges in the gaming industry. With so many AWS for Games sessions, chalk talks, and workshops to explore, our team has compiled a curated guide to re:Invent for Games customers.
Often, one of the biggest problems in gamedevelopment is knowing what you are meant to be creating. Organisational psychologist and Team Sync founder Graham McAllister has been grappling with how to identify and solve this issue in recent years, inspired by Jason Schreier's article on the troubled development of Anthem for Kotaku.
The secret to engaging gameplay may lie within the concept of "flow," a psychological phenomenon that may well be the Holy Grail for gamedevelopers seeking to captivate their audience.
“I’ve been into gamedevelopment since I was eight, completely self-taught,” he says, reflecting on how his passion evolved from a childhood hobby to a full-time pursuit. While the dream of becoming a movie director didn’t pan out, gamedevelopment became the perfect outlet for his creative ambitions.
Esteban Hernandez , the solo developer behind MKSM Design , has spent almost seven years bringing Creo God Simulator to life. What started as a passion project has grown into a full-fledged god game blending city-building, resource management and player-driven storytelling. I have full freedom and control over every aspect of my game.
Similarly, in a gamedevelopment setup, various virtual reality tools have become easily accessible to both creators and consumers to create and encounter immersive experiences. 10 Popular VR GameDevelopment Tools There are a range of tools and frameworks that are being used for VR gamedevelopment projects.
Chaosmonger Studios , based in Tallinn, Estonia, is a multimedia production company specializing in everything from documentaries, science fiction films and animations to music video, graphic design and video games. His latest game Three Minutes to Eight is a real tour de force, both in storytelling and visual flair.
Want to get away from the hustle and bustle in the Moscone Centre and just have a good conversation and decent coffee with Dutch games industry professionals? Here you will find gamedevelopers, publishers and tool- and tech providers ready to do business. We create games that make you smile”, says CEO Stein Damen. “By
In the upcoming Sci-Fi Action-Puzzle FPS IHAS , from Ukrainian solo developer Vladyslav Pidiashenko , players wake up aboard a giant, desolate spaceship swarming with hostile robots. “I wanted IHAS to deal with so many philosophical concepts,” Pidiashenko explains. When I read books, play video games or work on projects.
Written by Michail Katkoff , founder of Deconstructor of Fun and a games industry veteran with 15 years of experience in building, operating, and scaling games and game companies. The gaming industry is no stranger to ambitious bets, but few are as bold as Skillzs $75 million Developer Accelerator. Lets dive in.
Game as a Service (GaaS) has fundamentally transformed the gaming industry. There is a shift noticed from the traditional model of releasing a complete, standalone game to it now becoming an ongoing, evolving experience. GaaS is shaping a more dynamic and interconnected gaming landscape for the creators and the gamers.
Void Sails by indie developer Ticking Clock Games is a single-player action-adventure RPG that takes players on a thrilling journey through mysterious worlds, where they captain a flying ship across uncharted space. The name Ticking Clock Games serves as a reminder for the team to stay on track and meet deadlines.
Gamedevelopment is no longer just a one-man show – or even a one-studio spectacle. The seismic size of games these days means that the crafting of fantastical, virtual realms is easily a multi-team endeavour. ” Read more . ” Read more
The game blends turn-based strategy with management and is set in a rowdy inn where adventurers and rival guilds collide. The idea for Dungeon Inn was born during a board game session. I love board games, says Minjin Ko, co-founder of Cat Society. What if there was an inn where monsters and adventurers could stay together?
Mind Diver is an intriguing detective game where you travel in time to fix broken memories from a relationship, investigate the events of one fateful night and unravel the case of a lost loved one. It’s the brainchild of six developers from Copenhagen, operating under the name of Indoor Sunglasses.
Jason Nicot , a French solo gamedeveloper operating under the name Choose Red , recently announced his latest game Sanctua. In this co-op multiplayer game a group of players have to work together to escape a cursed tomb. He went into transportation management, but gamedevelopment never really left his mind.
Gamedevelopment is a multi-disciplinary field that requires a combination of skills in programming, design, and mathematics. While programming and design skills are essential for creating a fun and engaging gaming experience, mathematical concepts play a crucial role in building the underlying mechanics that drive a game.
years of development. The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. At Geometric we put gameplay first, and we will always build our games around strong gameplay ideas”, says Carlsen.
Looking for a Real Unreal GameDevelopment Company? The potential for building epic games on Unreal by game app developers and creators across industries has increased. The potential for building epic games on Unreal by game app developers and creators across industries has increased.
All of his life Csaba Putnai has had a fascination for games, but he was well in his forties when he took the step to actually develop a game himself. His debut game Bob: A Thousand Lives , a dark themed action game about a boy that has to escape his all-consuming past, was released last year.
Hiwarp is an indie game studio based in Spain, run by solo gamedeveloper Elwin Gorman. He is known for the charming black and white game PiAwk , about a caged bird that’s looking for freedom. His next game is called Naiad. My focus is on developing unique and personal games.
Activision Blizzard has reportedly approved the use of generative AI tools including Midjourney and Stable Diffusion for producing concept art and marketing materials. Vance left the role in January 2024 but still works for Activision as a fellow software engineer. Read more
FlatPonies , a Copenhagen-based gamedevelopment studio, is finally launching Rebots , a first-person automation game that invites players to explore a universe full of quirky robots and expansive worlds. With over six years of development behind them, Lead Producer Regő Porkoláb has learned some valuable lessons.
Internship recruiting season has begun for some large game publishers and developers. If you’re a student and you have an interest in gamedevelopment as a career, you should absolutely look into these. This means that a number of internship opportunities for summer 2025 have been posted and will be collecting applicants.
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