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Here at PreMortem.Games, we have great admiration for developers who tackle the entire gamedevelopment cycle on their own. Because, lets be honest, creating games is hard and it takes a special kind of developer to choose the solo path. I dont want to work on my game 7 days a week.
Gamedevelopment is iterative. Making a great game requires soliciting and intelligently processing feedback. Write down what people say, update your game, and save a new copy. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Who played?
Patrik Nagy , a 20-year-old software development student from Hungary, began working on simple games at age 12, driven by a passion for programming and gamedevelopment. No amount of playtesting is ever enough,” he says. “I Why did you become a solo developer? “I I have always been a solo developer.
Eugene, the solo developer behind Voidmaw , has spent three years crafting Katanaut , a fast-paced action-roguelite where players embody a katana-wielding astronaut fighting to escape a collapsing space station. As a one-person team, he embraces both the creative freedom and the intense challenges that come with solo development.
Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Naturally, this game is nowhere remotely close to completion. Some game designers – and I count myself among them – consider to be win conditions pretty important to games.
Jason Nicot , a French solo gamedeveloper operating under the name Choose Red , recently announced his latest game Sanctua. In this co-op multiplayer game a group of players have to work together to escape a cursed tomb. He went into transportation management, but gamedevelopment never really left his mind.
Experience first-hand how Amazon Web Services (AWS) for Games helps build breakthrough gaming experiences at the GameDevelopers Conference (GDC), March 17-21, 2025 at the Moscone Center in San Francisco. Meet with AWS for Games experts to learn about the transformational power of generative AI and cloud gamedevelopment.
Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. To help us understand the nuances of Reddit, particularly board game Reddit, I’ve brought in Raf Cordero. Brandon: Assume you’re talking to a gamedeveloper who’s never used Reddit before.
Founded in 2018 by CEO Senad Hrnjadovic, SenAm Games is an independent gamedevelopment studio based in Munich, Germany. We have a solid track record of developing and releasing three games in the last seven years, including client work, Hrnjadovic says. That is if they can get the financing in place.
For some, the idea of developing a game alone is daunting. Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. Sadly, the reality of the business showed me that the type of games that pay the rent weren’t the type of experiences I wanted to create”, he says.
Do you ever wonder how you can get better at gamedevelopment? If so, keep reading for some great tips and watch the Livecast for all 12 ways to get better at gamedevelopment. He's done it all, from Game Designer, Producer, Creative Director and Executive Producer to GameDev.tv's
I play games (old and new) to get inspiration and bounce ideas off my wife and friends. I also released the demo on Steam early (after invite-only playtesting) so I can gather feedback from real players. How do you stay motivated through (years of) development? Making the game and brainstorming ideas is fun and silly.
I’ve written before about the usefulness of documenting your playtesting. It contains both pragmatic advice and a primer to the mindset I want you to take into playtesting. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Don’t interfere.
Oscar Salandin , known as Peculiar Pixels, received a major validation for his debut game, BOTSU Ridiculous Robots , by being named the Overall Winner at the Develop Indie Showcase Awards 2024. The English solo developer began his journey right after the Pandemic. Inevitably, I’ve gone over time and over budget,” he says.
I’m trying something different on the Dev Diary. I’ll be explaining my development processes for this game so that you can learn from them. I’ll be explaining my development processes for this game so that you can learn from them. We’re in this together, gamedevs.
Things were getting serious three years later when Ryding decided to quit his job as a software engineer and work full time as a gamedeveloper. One of my close friends, Ches Denison, joined me working 5-10 hours a week as a playtester, game designer, and just a general jack-of-all-trades-guy.
One of the most jarring experiences for new gamedevelopers is the process of getting their game reviewed. Drama aside, it truly is difficult at first because you have to identify reviewers, send prototypes, make sure your game is ready enough, cross your fingers, and hope they like it. You can keep a dev diary.
Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Theme and mechanics are inseparable parts of board games as a whole. Then you can start developing mechanics. Through playtesting, you can answer the question “do the mechanics suit the theme?”.
Board gamedevelopment is a very individual process. Every single developer has different methods for creating their games. This article is the ninth of a 19-part suite on board game design and development. Need help on your board game? Games are more than just what’s in the box. Who is Carla?
Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. For that reason, I’ve brought in Sean Fallon, Founder & CEO of Smunchy Games and User Experience (UX) Designer extraordinaire. That’s a complex question. In this particular case, gamification.
When board gamers need a game to mercilessly mock , they look no further than Monopoly. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Monopoly is a bad game, but have a little respect. Watch your playtesters’ reactions.
” Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Before you ask people to play-test your game, bear in mind the following advice. Two groups that come to mind are the Tabletop GamePlaytesters Guild and Card & Board Game Designers Guild.
I’ve talked about the benefits and challenges of working alone in the board game industry. Yet I’m a bit of an odd beast in the board gamedevelopment world since most people prefer to work in teams. Need help on your board game? I’m a designer, and I do development and social media outreach.
When I was a neophyte gamedeveloper, I found an excellent article by Wizards of the Coast, creators of Magic: the Gathering , called Ten Things Every Game Needs. No matter what type of game you’re making, these 10 elements are critical to making a good game. Need help on your board game?
Last month, game industry documentary makers 2 Player Productions debuted a massive 32-part YouTube gamedev doc series Double Fine PsychOdyssey , chronicling the development of Psychonauts 2 from its earliest glimmers of pre-production in 2015 to its final release in 2021.
Now it’s time to start tweaking board game rules. This is where board game design often becomes very tricky. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. With this in mind, let’s talk about how exactly you can make board game rules.
A couple of weeks ago, I asked the readers of this blog to send in answers to the question “ what confuses you most about board gamedevelopment ?” Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. ” And, wow, did you all deliver!
. “It’s about capturing the essence of what made the original game special and reinterpreting it for today’s audience.” ” This philosophy is at the he art of WayForward’s approach to gamedevelopment, where reverence for gaming history is matched by a passion for innovation.
Yet the process, so heavy on rejection, has left many game designers heartbroken. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Board game publishers have to sort good from bad. They could be manufacturers, retailers, designers, or playtesters.
That’s because it’s easy to make board games in Tabletop Simulator, an inexpensive board game simulation tool available on the Steam store. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Need help on your board game?
Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. If you don’t consistently work to improve, you won’t make the game you want to make. Now look, some parts of game design – like playtesting or accessibility testing – can be tedious.
To get the Start to Finish series going, I’ve spent some time discussing games, gamedevelopment, and the amount of careful messaging that is needed to create and sell a great game. At this point, you may be beginning to have some healthy doubts about the benefits and drawbacks of self-publishing a game.
As such, board gamedevelopers often find their own interest in conventions piqued. Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. I’ve also been to some game conferences with the game as well as some small gamedevelopment competitions.
With Solium Infernum, Australian gamedeveloper League of Geeks has revived Vic Davis’ PC cult classic from 2009. A strategy game of politics, intrigue, and betrayal in which players take on the role of a powerful fallen Archfiend and do everything in their power to conquer the Throne of Hell.
Board gamedevelopment is a very individual process. Every single developer has different methods for creating their games. This article is the eighth of a 19-part suite on board game design and development. Need help on your board game? Playtesting storytelling. Dylan: You’re welcome.
This article is part of the game-dev advice newsletter Levelling the Playing Field by Rami Ismail. If you want to know more about the art, craft and science of gamedevelopment, subscribe here. The newsletter is free but you can support the existence of LTPF with a small subscription fee.
This episode is sponsored by [link] 56% off subscription 20% for one-time purchases with my code GAMEDEV20 Introducing a special guest Max Fink, one of the developers behind the steam sensation, Battle Bit Remastered. Community-Driven GameDevelopment Max spoke candidly about their journey.
Need help on your board game? Join my community of over 2,000 gamedevelopers, artists, and passionate creators. Allow me to introduce you to Jeff Beck of Grandpa Beck’s Games. You might know their company through Cover Your Assets , their breakout game. It is also currently on Kickstarter!
Whenever I do solo dev work, the feature that always takes the longest and tends to require the most work to get something playable by actual players is the UI. Small-team dev also tends to build more system-driven games because it's more dev-time-efficient than creating single-use narrative-driven content.
After months of toiling in a secluded attic, the last weeks of which were particularly grueling, we finally took Second Hand to its first public showings: first to Dev-Play in Bucharest and shortly thereafter to Clujotronic in our very own Cluj. It was scary, thrilling, amazing and… we won the Dev-Play Indie Pitch! Color me excited!
The organizers of the Game Industry Conference (which is also in Poznań just after GodotCon) are letting us use their great venue, and it will be a great opportunity to get together with Godot users and core developers (our lead dev Juan Linietsky is coming from Argentina). All core devs as tutors.
In this introductory tutorial series, we’ll teach beginners how to use the basic controls within Gogot’s game engine. Godot is a free and open source gamedevelopment software that gamedevs can use to make beautiful 2D and 3D games. . Want to Make Video Games? Do you love game design?
Molly's latest game, The Million Dollar Doodle, is live on Kickstarter! In my gamedevelopment experience, I’ve never sought out retail distribution. But even still, I feel that not talking about what board game retailers want is a glaring omission in Start to Finish. We had no experience in the game industry.
After three days of intensive gamedevelopment and two weeks of playtesting and rating (over 3,500 ratings!), we now have the results for our June 2018 Godot Community Game Jam ! 110 participants developedgames with Godot Engine on the theme TEMPERATURE. Stay tuned for infos regarding our next jam!
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