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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Game window embedding was implemented to support our recent interactive in-game editing feature. You can now export typed dictionaries from scripts and benefit from a much improved Inspector UX to assign the right keys and values. Godot should now feel much faster when editing large scenes with hundreds or thousands of nodes.

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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Styleboxes of the same type can be edited together to save you time adjusting their margins and borders. One of the most common hurdles when using AnimationPlayer is that editing animations will permanently modify the state of your scene. You can have custom previews from the scenes that make sense for your project. Other areas.

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She Got Game on cultivating a thriving environment for female game developers

PreMortem.Games

Robin had an idea for an educational game and needed a graphics and UX designer, which Lucia happened to be. “It Lúcia is the co-founder of Pestrorosso Games and serves as the studio’s graphic and UI/UX designer, focusing on game interfaces and visual materials. She was introduced to her co-founder Robin by a mutual friend.

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Game art vs game design: What is the difference?

Logic Simplified

Character artist The character artist shapes the characters through the creation of visual elements like facial expressions, weapons, and clothing through the use of sculpture, rigging and editing. UI/UX artist A UI/UX artist creates the visual aspects of a game’s user interface, menus, icons and other interactive components.

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GSoC 2022 - Progress report #1

Mircosoft Game Dev

Like in previous years, Godot is participating again in the Google Summer of Code program for its 2022 edition. Here are the 3 projects/students with links to the relevant sections in this post: Refactor and UX updates of ColorPicker by Vitika Soni ( Vitika9 ). Refactor and UX updates of ColorPicker. UX updates.

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Tiles editor progress report #5

Mircosoft Game Dev

Tile atlas editing. The first mode allows editing the atlas properties and creating/removing base tiles, the second one allows selecting and editing tiles properties, and the last one is to paint properties over the tiles. Note that, when editing a TileMap, you can replace all cells by their corresponding mapped value.

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How to Get Started with Board Game Conventions as a Board Game Creator, Part 2

Brand Game Development

We interviewed via Discord direct messages which have been lightly edited for clarity and flow. There will often be lectures on anything from animation, illustrations, UI/UX design, game development, design, and self-publishing depending on the conference. This is the second of two posts – the first one is here. Parting Advice.