Wed.Aug 21, 2024

article thumbnail

Phil Spencer: Indiana Jones' PS5 jump good for Xbox's health

Game Developer

Xbox's new multiplatform push continues to be scrutinzed as the company insists it's needed to further make Xbox 'as strong as possible.

347
347
article thumbnail

Hollow Home by Ukrainian studio Twigames tells the story of how the war affects everyday life

PreMortem.Games

Hollow Home is participating in the Ukrainian Steam Festival that runs for the whole week until August 26th on Steam. There's an exclusive playable demo for the game that is only available for a limited time. Additionally, Hollow Home will be at Gamescom, as a part of the Polish Indie Booth, Hall 10.2, Booth E-069. As the Ukraine war enters its third year, the impact on the lives of everyday people is profound.

Studios 104
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Survey: Spotty preservation efforts risk 'significant loss' for Australian game industry

Game Developer

A recent study from the National Film and Sound Archive highlights the troubles facing game preservation efforts and how it intersects with Australia's industry scene.

Film 277
article thumbnail

Publisher Headup establishes new independent studio Goon Squad

GamesIndustry.biz

Publisher Headup has formed a new independent studio: Goon Squad. Consisting of the publisher's own in-house development team, Headup says the formation of Goon Squad "marks a significant milestone in Headup's 15-year journey" and "is a testament to Headup’s commitment to nurturing creativity and innovation." "Headup is empowering this creative hub to flourish independently, fostering a space where new gaming experiences can take root and grow while sharpening its own positioning with a cl

Studios 126
article thumbnail

Virtuos acquires co-developer Third Kind Studios

Game Developer

Third Kind will still co-develop titles like Predecessor and Sea of Thieves while Virtuos uses its new subsidiary to enter the UK game industry.

article thumbnail

Xbox confirms Core and Standard Game Pass tiers will wait "up to 12 months+" for first-party games

GamesIndustry.biz

Microsoft has confirmed that subscribers who pay for its Core and Standard tiers of its Game Pass subscription service may not be able to play titles from its first-party studios "up to 12 months or more" after release. Clarifying the substantive changes it made to its Xbox Game Pass service last month , Microsoft confirmed in a recent Xbox Wire post that only the $12/m PC tier and the $20/m Ultimate tier will benefit from EA Play membership and access to Xbox's "day one titles.

Console 122
article thumbnail

Turns out Dying Light: The Beast started out as leaked Dying Light 2 DLC

Game Developer

Techland's newest addition to the Dying Light franchise got its start as Dying Light 2's leaked story DLC that it just had to blow up into a full game.

Games 227

More Trending

article thumbnail

Microsoft unveils new accessibility hardware including Xbox Adaptive Joystick

Game Developer

The company has also debuted adaptive thumbstick toppers that can be 3D printed at home.

276
276
article thumbnail

Amazon's widening bet on games: "We're not hell bent on just being MMOs"

GamesIndustry.biz

At first glance, last night's reveal of King of Meat doesn't seem to fit with Amazon's video games strategy thus far. While it was already known the publisher had signed the next title from UK developer Glowmade, the team behind King of Meat, most of Amazon's efforts since announcing its move into PC and console way back in 2014 have been more targeted at hardcore gamers — and particularly MMO fans.

Console 127
article thumbnail

Shape Engine

Game From Scratch

GameFromScratch.com Shape Engine The Shape Engine is an interesting open source C# based 2D vector graphics game engine built on top of the excellent RayLib framework. Key Features of the Shape Engine include: Shape Engine is free and open source under the MIT license. Key Links Shape Engine GitHub Shape Engine on Itch.io […] The post Shape Engine appeared first on GameFromScratch.com.

Engine 71
article thumbnail

Borderlands 4 and Mafia: The Old Country bookend Gamescom Opening Night Live announcements

GamesIndustry.biz

Gamescom kicked off last night with its annual Opening Night Live showcase, bringing a range of game announcements, release dates and gameplay reveals for a range of upcoming titles. Xbox and Take-Two dominated the Geoff Keighley-hosted presentation, which was livestreamed from Koelnmesse in Cologne. If you missed the full two-hour showcase, here are the main highlights: GamesIndustry.biz will be reporting from Gamescom all week.

Games 107
article thumbnail

Hybrid game server hosting with Amazon GameLift Anywhere

AWS Games

To provide a low latency multiplayer experience for your players, you want to host the game sessions physically as close as possible to your players. Amazon GameLift supports 24 Regions and nine Local Zones—continually adding more support across the world. This allows you to centrally manage a global game server fleet from a single home region. In addition, you can leverage Amazon GameLift Anywhere to host game servers in any additional locations.

Agent 64
article thumbnail

Team17: "Indies need to demonstrate they understand what players are looking for"

GamesIndustry.biz

At Devcom yesterday, Team17 head of game scouting Jasper Barnes talked about how indie publishers decide on which games to invest in, and how understanding what players want out of a game can aid developers in making their title stand out. For Barnes, the most important factor in considering a game is whether players are going to care enough about the game to play it.

Indy 118
article thumbnail

3D Model Problem

Cocos

HI every one. I have a 3d Model Character. It work fine on other engine like Unity but i have a problem in Cocos Creator 3.8.3. My 3d model animation work fine in preview. But when i put it in scene and run, It’s have a mistake of render at the teeth and neck of character like the picture below. The teeth can see through the neck. I use baked animation but it just a little help.

Baking 52
article thumbnail

Behind the reveals of Gamescom Opening Night Live 2024 | Podcast

GamesIndustry.biz

Continuing our Gamescom 2024 coverage, Chris and James look back at the biggest announcements from this year's Opening Night Live showcase - and you can listen to their thoughts in our latest podcast. We talk about Take-Two's packed 2025 line-up, the range of updates from Xbox's many studios, and some of the big surprises, such as the new fantasy god game Masters of Albion from veteran designer Peter Molyneux and his team at 22Cans.

Fantasy 109
article thumbnail

Design Principles: Crafting Interesting Choices, part 1

Ask a Game Dev

askagamedev : Recently, a follower on twitter asked me a question that I thought would make for a good post. Specifically, it was about how to go about making interesting cards for a cooperative deck building game. I want to expand on that because I thought that it would make for a good central design concept post - what does it mean for a player to make a choice that is interesting?

Dev 52
article thumbnail

Circana reports 10% uplift in US game spending but admits "this will continue to be a difficult year"

GamesIndustry.biz

Circana has published its July 2024 US recap, along with its annual Future of Video Games report. Its July 2024 findings report a 10% uplift in video game spending when compared to the same time in 2023, with the "resurgence in the market reflected across hardware, content, and accessories categories.

Content 107
article thumbnail

Exploring the World of Online Casinos: Trends and Tips

Game Wisdom

Exploring the World of Online Casinos: Trends and Tips Josh Bycer josh@game-wisdom.com Online casinos have revolutionized the gambling industry, offering an expansive range of games and betting options from the comfort of your home. As technology advances, so do the features and services provided by these virtual casinos. This article delves into … The post Exploring the World of Online Casinos: Trends and Tips appeared first on Game Wisdom.

article thumbnail

Spine with multiple json files

Cocos

Sorry for the late reply. I was able to achieve this by altering the searchAtlas function in spine-meta.ts in Cocos 2.4.7, I modify the value of the path variable with conditions.

40
article thumbnail

Exploring the World of Online Casinos: A Journey into Gaming Excellence

Game Wisdom

Exploring the World of Online Casinos: A Journey into Gaming Excellence Josh Bycer josh@game-wisdom.com In the realm of online entertainment, few experiences rival the thrill of online casino gaming. With a diverse array of options available, players can enjoy everything from classic table games to modern video slots, all from the comfort of their … The post Exploring the World of Online Casinos: A Journey into Gaming Excellence appeared first on Game Wisdom.

article thumbnail

How is convertToWorldSpaceAR used?

Cocos

Create the following class, create an empty node, attach it and run it import { _decorator, Component, log, Node, Vec3 } from 'cc'; const { ccclass, property } = _decorator; @ccclass('NewComponent') export class NewComponent extends Component { update(deltaTime: number) { log(this.node.name); const worldPosition = this.node.convertToWorldSpaceAR(Vec3.ZERO); log(worldPosition); } } It runs fine until “log(this.node.name);”, but in the next line I get the following error [PreviewInEditor] this.nod

40
article thumbnail

The Evolution of Online Casinos: Navigating the Digital Betting Landscape

Game Wisdom

The Evolution of Online Casinos: Navigating the Digital Betting Landscape Josh Bycer josh@game-wisdom.com The online casino industry has witnessed unprecedented growth over the past two decades, evolving from a niche market to a mainstream entertainment phenomenon. This rapid expansion can be attributed to technological advancements, changing consumer behaviors, and the increasing accessibility of … The post The Evolution of Online Casinos: Navigating the Digital Betting Landscape appeared

article thumbnail

The first players land in Stars Reach

Raph Koster

GIF courtesy of hooby, showing sunrise on the test map T his past weekend was a huge milestone for us — the very first regular players landed on an alien world in Stars Reach and ran around and had some fun! This was a pre-alpha test aimed mostly at testing our login systems, infrastructure, bug reporting, and a few other plumbing items like that.

article thumbnail

Finding Balance in a Busy Schedule: The Importance of Fun for Serious Students

Game Wisdom

Finding Balance in a Busy Schedule: The Importance of Fun for Serious Students Josh Bycer josh@game-wisdom.com Amid the rush of assignments, exams, and extracurricular activities, finding balance can seem like an elusive quest for students. While academic excellence remains a priority, it’s crucial to remember that a well-rounded lifestyle includes leisure and relaxation.

Balance 52