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“To Them, It Was Like Magic”: How UNCSA Students Are Embracing AI with Filmustage

Filmustage

Over the decades, Gosse has worn many hats from producing breakout films like Laws of Gravity (1992) and Hand Gun (1993), to directing festival-acclaimed features like Niagara, Niagara (1998), which earned Robin Tunney the prestigious Volpi Cup at the Venice Film Festival. Less time on logistics meant more time refining their storytelling.

AI 52
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Indie Gaming’s Last Stand: How Willem Delventhal Is Battling Corporate Dominance!

Game Dev Unchained

The Transformative Landscape of Game Development: A Deep Dive with Willem Delventhal As a digital ecosystem thrives and transforms at a rapid pace, a recent conversation with game designer and educator Willem Delventhal offered insights into the evolving realm of game development. They are also pioneering innovators in the field of education.

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Dorothy Orina left engineering behind to pursue game development at Maliyo Games

PreMortem.Games

Orina stood out among the participants I featured in the piece. After high school, Orina joined PACEmakers International, a group that helps children in underserved areas get a good education. Orina set up virtual labs for her school, using AR technology. I ended up performing in 2 nationals for 2 consecutive years.”

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Unraveling the Challenges of Building Successful Game Development Studios with Dino Patti & Tadej Gregorcic

Game Dev Unchained

Both Patti and Tadej stressed the idea of standing on the shoulders of giants, leveraging existing technologies to enhance productivity and efficiency. Patti and Tadej’s experiences underscore a universal truth in the rapidly evolving tech landscape: learning to adapt and embracing existing technologies is often the key to staying ahead.

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VR and AR in Learning – Benefits & Examples

Logic Simplified

For ages, humans have attempted different ways of learning that have been simple and involve no technology. Evidence from the past shows that people acquired knowledge through observing, engaging in apprenticeships, experimenting, and receiving oral instruction well before formal educational systems were established. million by 2026.

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How to become a 3D visualization artist | Architecture visualization

CG Spectrum

And with the advancements in and democratization of relevant software and technology, it's easier than ever before to become a visualization artist! featured] Archviz artists are usually generalists , meaning they need to know a broad range of skills, including but not limited to: Light a 3D scene to help bring it to life.

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

Silkin’s professional trajectory mirrors the industry’s evolution, reflecting the rapidly changing landscape of VR and AR technology. Despite the setback, the industry is experiencing a resurgence, spurred on by technology giants such as Apple entering the arena.