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Using Unreal Engine for Architecture Visualization: UE Archviz Features, Benefits, and Challenges

Perforce

Unreal Engine architecture visualization uses game engines to present a hyper-realistic 3D rendering to stakeholders and clients. Learn about UE archviz features and real-life examples.

Feature 105
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In Retrospect: Three Game Engine Development Choices I'd Change

Harold Serrano

If you had the option to rewrite your game engine from scratch, what would you do differently? Bulletproof my engine by providing defaults upon load failures. Use Entity-Component-System I wrote my game engine using C++ and decided to take the OOP approach. OOP served me well until my engine became too complex.

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Dagor Engine vs Unreal Engine

Game From Scratch

GameFromScratch.com Dagor Engine vs Unreal Engine Today we are going to look at a direct performance/rendering comparison of the Dagor Engine vs Unreal Engine 5.

Engine 79
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Rebuilding the Untold Engine: Two Years of Progress and What’s Next

Harold Serrano

Hey everyone, It has been two years since I began rewriting my game engine, and while development has been slow, it has been steady. In this post, I want to share the current status of the Untold Engine. What is the Untold Engine? One significant improvement in the new Untold Engine is its documentation.

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UKIE: Video game technology was worth £1.3 billion in 2021 for non-gaming industries

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox A new report says that UK video game technology used by non-gaming industries was worth £1.3 FTI Consulting and UKIE's study says the "spillover" technology includes game engines, VR, and 3D rendering software. billion during 2021.

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I got distracted and built a Physically-Based Renderer

Harold Serrano

I was completely immersed in rewriting my game engine when I stumbled upon these captivating images. The author experimented with the properties of various metals and demonstrated how to create them in a Physically-Based Renderer through renderings. See, there were several things that I needed to change in my engine.

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Virtuos opens new studio in Poland

GamesIndustry.biz

The Warsaw team will focus on creating graphics rendering and optimisation technology for use in video games development, complementing the Lyon studio's work on proprietary game engine development and Montpellier's R&D capabilities. Read more

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