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What Obsidian Entertainment learned making Avowed a first-person fantasy RPG

Game Developer

The world of Pillars of Eternity looks very different up-close and personal.

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Why does EA think in-game ads are better business than a Mandalorian game?

Game Developer

Chasing in-game advertising while canning games like Respawn Entertainment's Star Wars first-person shooter seems downright bananas.

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Eschatology Entertainment secures $11.3m in Series A funding round

GamesIndustry.biz

Eschatology Entertainment has raised $11.3 This new investment will be used to help launch the release of its first title, a Souls-like first-person-shooter set in the apocalyptic Wild West. million in series A funding, led by Krafton. Read more

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CrossfireX will shut down in May

GamesIndustry.biz

Developed by Remedy in collaboration with South Korean publisher Smilegate, and a spin-off of the latter's hugely popular Crossfire, the first-person shooter was released on February 10, 2022. Read more

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Mordhau on consoles: “A lot of smoke and mirrors go into making things hit”

PreMortem.Games

First person slasher genre Triternion was officially founded in 2017, but the roots go back as far as 2014 when two developers built the initial prototypes and explorations in the first person slasher genre. So we didn’t have the luxury of being a Battlefield or a Call of Duty, we had to be both and then some!

Console 104
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Solo dev Evan Polekoff of Critter Crossfire “Motivation is a limited resource” 

PreMortem.Games

During the day he works as a Senior Software Engineer at Blizzard Entertainment, creating games like Hearthstone, together with a large group of specialized professionals. For the last five years, off and on, he worked on Critter Crossfire , a turn-based tactics and first person shooter hybrid.

Dev 160
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How to Price Your Board Game

Brand Game Development

It’s a very intelligent abstract strategy game in which you competitively build towers in an effort to be the first person to stand atop one. Anything $40-50 generally implies that a game takes about an hour to play, can entertain 2-4 people, and doesn’t skimp on components. Santorini is a sharp game.

Games 130