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Tips For Writing a Video Game Story That WORKS

The Bottom Feeder

"Every minute a player spends not interacting with your story dilutes the power of the story." - Vogel's Third Law of Video Game Storytelling Suppose you want to write a single-player video game with a good story. Assume you're writing a game to make money. Write fan-fiction about your game? A gacha game. Meme your characters?

Writing 88
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Tasty Humans Launches on Kickstarter Tomorrow

Brand Game Development

You are a fantasy monster trying to sate your insatiable appetite. As you and your fellow monsters toss around the village king, you attract a steady buffet of adventurers who try – poorly – to put up a fight! I didn’t write these articles – Ryan Langewisch did. He is the designer of Tasty Humans.

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Some Scattered Thoughts About Hades

The Bottom Feeder

It did well enough over long enough to get a sequel, but I'm still writing about the old original one. It's a 2020-vintage roguelike, which means: A bunch of rooms with fights. I'm getting over a flu and can't work up the energy to write a proper article with paragraphs and stuff, so I'll experiment with a quicker, looser format.

Indy 71
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I’m making an RPG!

Keith Burgun

(Above: some WIP pixel art from Wizbane) You might have noticed I’ve been writing about and playing a lot of RPGs recently. Starting somewhere in 2020, I started this huge dive into the Final Fantasy series – strangely enough, starting with the XIII trilogy. Final Fantasy X-inspired class system. A cool, fun game.

Fantasy 119
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How Mobile Game Developers Are Using Anime to Boost Engagement and Revenue Across the Globe

Game Refinery

To name just a few, these include Fortnite (Battle Royale), Top War (4X Strategy), Puzzles & Dragons (Match3), and Tower of Fantasy (MMORPG). Theyve already begun to sprout several direct competitors too, such as Wuthering Waves and Tower of Fantasy, both of which are performing admirably in their own right.

Animation 130
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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

Feryaz Beer didn’t pick the easiest of genres for his debut game Super Fantasy Kingdom. Solo dev Feryaz Beer’s debut Super Fantasy Kingdom “A weird mashup of genres” Jordan Mochi has been working on his debut game Conscript for 6 years under the name of Catchweight Studio. “The I enjoyed what I was doing very much.

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The RPG Report, and the worst things in RPGs

Keith Burgun

Great art, great music, good writing. FINAL FANTASY XVI – After playing a bunch more Kingdomheartslikes and getting more used to that, I’ve gotta say, this is a very well made Kingdomheartslike. I was going to write “too long”, but there is no correct length for an RPG. Bad FIGHT pacing.