This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
When Ahmetcan isn’t busy crafting and designing killer features, you’ll find him exploring Berlin's vibrant tech scene or writing for Deconstructor of Fun in one of the hipster cafes of the city. When a new feature or event makes waves in a particular game, it's only natural for others within the same genre to take notice.
With The Darkest Files , Berlin-based indie studio Paintbucket Games has crafted a gripping, meticulously researched narrative game that delves into the legal and moral aftermath of World War II. ” Paintbucket Games has always been more than just an indie studio. ” Another innovation is the blueprint mechanic.
Balancing build compared to buy Launched in 2019, QORPO features more than 700,000 registered users globally and logs more than 100,000 daily users across its collection of first-party games. Using additional AWS technologies, QORPO also developed an extensive ecosystem to support feature additions to its many titles.
This unique ability, previously unseen in Metroidvania games, represents a significant innovation for the genre that the creators at Canadian indie game company Lucid Dreams Studio so love. We reviewed the production schedule, adjusted certain features to have enough time to design and implement them optimally in the game.
Polish indie studio Eleven Puzzles has been making a name for themselves as the creators of some fine cooperative puzzle games, like Unsolved Case and Unboxing the Cryptic Killer. True Cooperation One of the defining features of Parallel Experiment is its real-time cooperative gameplay. “We never run out of puzzle ideas! .
Swedish indie developer Perfect Random promised in their early access roadmap to add multiplayer once they reach that number. Perfect Random, the indie studio behind Sulfur, began as a dream project from four co-founders back in 2021. Sulfur burst out of the gates when it was released on Steam last week.
In Creatures of Ava by Spanish indie studio Inverge Studios , players take on the role of Vic, a young explorer stranded on the planet Ava alongside her companion, Tabitha. It took some time, but we finally established an indie studio that has grown to a team of 11 people.
The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid.
Void Sails by indie developer Ticking Clock Games is a single-player action-adventure RPG that takes players on a thrilling journey through mysterious worlds, where they captain a flying ship across uncharted space. ” When asked about the feature of the game they’re most proud of, Casals has a tough time picking just one.
This article compares these two platforms in detail and explores their features, benefits, and real-world applications to help you make an informed decision. What makes it special is that it is well-liked among indie designers and large studios. It’s essential to understand how their core features compare.
German indie developer Vivid Storm Interactive is a three person team that started when they launched a Kickstarter campaign for Ascent of Ashes in 2021. I remember when an Early Access update added the overworld feature. Disappointed by the lack of integration of the overworld feature into RimWorld, he further developed his idea.
Farrell and Mackenzie form the two-person indie studio Peaty Turf. What originally started out as a treehouse building simulator prototype, slowly evolved as the duo gradually added different mechanics. “It From the building mechanics, all the way to the third person character movements. As long as it works.
Physics-based 2D platformer Bionic Bay is a collaboration between the Finnish one-man-studio Mureena and Taiwanese indie game company Psychoflow Studio. I thought that the core mechanic in this 2D game was extraordinary, so I contacted the developers. The Swap The initial idea that ignited the project was the core mechanic: The Swap.
This unique ability, previously unseen in Metroidvania games, represents a significant innovation for the genre that the creators at Canadian indie game company Lucid Dreams Studio so love. “In We reviewed the production schedule, adjusted certain features to have enough time to design and implement them optimally in the game.
Toronto, Canada based indie dev Thousand Stars Studio prides itself on being a culturally diverse studio. This system reflects our key underlying value of unity in the game, as we uniquely weave the theme into our mechanics. It’s a whimsical, Bollywood-inspired RPG that celebrates the fun traditions and magical stories of India.
Japanese indie game developer Yamada has used ChatGPT as a key design element for his latest project, Doki Doki AI Interrogation. A year and a half ago, Yamada decided to return to his indie roots, developing games for Steam on his own, occasionally receiving help from his wife, who also contributed her voice to the game.
The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid.
When the Kickstarter campaign ended, cozy adventure game Mika and the Witch’s Mountain by Spanish indie developer Chibig didn’t just achieve its goal. All of a sudden people were asking for more features, more characters, an extra island, basically a bigger game. It pulverised it!
Now, with the follow-up, Nirvana Noir , the New York-based indie studio Feral Cat Den is crafting audio-visual poetry in motion. Previous to making their own indie games, the studio’s background was in advertising and product design. Their first game, Genesis Noir, was already a moving work of art.
The advantage of the indie space in general is that we get to work on smaller, more niche ideas. I have seen a lot of teams try to develop indie games that break apart because one team member loses interest, or the team members get in an argument, or one of the developers has a newborn child and understandably needs to step away.
The core game design throughline is clear: they loved the Warcraft wood chopping mechanic, and so they made an entire game around it. And it really is a good mechanic. Yet even if they had made victory points feel more contested, I have to admit it would still feel disconnected from the core base building mechanic and economy.
The Brew Barons also features aerial combat. “As We turned once more to Porco Rosso which features a band of mischievous but loveable pirates, so we added them to the game to help introduce some combat.” The indie duo feels relieved and a little bit anxious. Most indie studios don’t survive long after their first release.
German indie developer Vivid Storm Interactive is a three person team that started when they launched a Kickstarter campaign for Ascent of Ashes in 2021. I remember when an Early Access update added the overworld feature. Disappointed by the lack of integration of the overworld feature into RimWorld, he further developed his idea.
However, with AI, even small indie studios can produce high-quality games that rival those of larger, well-funded companies. It can suggest new game mechanics, visual styles, or narrative elements, giving us a broader palette to work with,” he said. .” AI’s potential to democratize game development cannot be overstated.
And I believe that creative freedom is the greatest quality that an indie game has, as it is free from labels and return demands from big investors.” Throughout development, you may often be tempted to include incredible features and mechanics that weren’t originally planned, which can make the project’s completion elusive.
But, beyond gameplay mechanics, Eco speaks to a much larger industry trend: the emergence of the metaverse. Features that analyze a player’s facial expressions and translate them onto their game avatars are in development, bridging the gap between the virtual and the real. However, not all is rosy in the virtual realm. .
Toronto, Canada based indie dev Thousand Stars Studio prides itself on being a culturally diverse studio. This system reflects our key underlying value of unity in the game, as we uniquely weave the theme into our mechanics. Its a whimsical, Bollywood-inspired RPG that celebrates the fun traditions and magical stories of India.
Nowadays I think especially for indie games the starting point should be that you own the IP, so make sure that is clear in the contract.” Scope Limit scope creep: Adding additional features and extended development time can cause problems. Review Review the review Mechanism.
It’s no secret that the indie game landscape is a really tough place to navigate. Publishers often look for studios and games featured on these platforms. Around a thousand games hit Steam every month and developers have to find ways to stand out among the crowd. That’s where marketing comes in.
Focus group testing stands as a critical phase in the development of video games, serving as a valuable tool to gather insights, refine gameplay mechanics, and optimize user experiences. For indie developers or smaller studios, is focus group testing still feasible and beneficial?
The game introduces fresh perspectives to the turn-based tactics genre with innovative features. With the story and art direction locked in place, the game actually went through several changes before it settled on the final gameplay mechanics. One feature that received positive reactions from players is the Morale system.
For example, Atari recently released an updated version of Breakout that features power-ups and bonus levels—but still retains all of its original simplicity. For example, indie game developer DrinkBox Studios recently launched Guacamelee!, Castlevania and Metroid. Designing a retro game.
This will help you shape the gameplay art style, mechanics, and general experience. Upon establishing your audience, brainstorm unique features and game mechanics. Therefore, you should consider integrating mechanics that enable players to gather, evolve, trade, and customize their NFT-based assets.
Even though the current state of the game uses bless on animals, statues, and crafting/buildings, it doesn’t mean that I’ll add more features to the game to help create a strong foundation this game needs. Marketing a new indie game is a huge task that most indie developers would fail at. Share to your friends!
There are complex design I have to think about when designing a game mechanic. Let me break down what that cumbersome of a job I had to do in order to get that farming mechanic implemented to the best of this engine could do. There are 4 problems I had to figure out when implementing a farming mechanic. 1) Animation.
Launched in beta in early 2023, Flame is a connected ecosystem of multiple video game launchers, rather than a single digital storefront, which limits features to one, specific gaming ecosystem. Ryu Games anticipates around 60 games will be live on Flame by the end of the year, including recognizable IP as well as indie titles.
This is the only place where you'll receive a monthly, in-depth look into the entire development process for 3D dark fantasy ARPG Kristala, an indie game built in Unreal Engine 4 by the incredibly talented team at Astral Clocktower Studios. Welcome back to another magically entrancing issue of the Kristala dev blog. Up next for Harold?
Using amazing graphics, background audio features, stunning visuals, and sound in the games easily reproduce the ideas of the game and attract the players to spend time on playing the game. To engage with a large number of players, game developers prefer to use a 3D feature in the game interface.
From the classics to the indie games, including some of the most popular newer titles to your gaming shelf will help you come up with new game ideas easily. You can get inspired by the gameplay mechanics, features, characters, color schemes, or even the effects. It is easy to start research work.
That’s why I’ve decided to put together this little guide featuring the most efficient solutions I’ve discovered so far after trying to fix the problem on most of my devices. Interesting fact : Did you know that some indie games are not launching due to compatibility issues?
If you’re a larger studio or game publisher then odds are you have multiple titles in production internally or throughout a portfolio of startups and indie studios you own. If you’re a smaller indie or startup studio then you may be operating on lean budgets to make the most out of your latest funding round. Budgets and Billing.
It’s a simple game, with less lore and complexity than some of the other games on this list, but it’s a game with great mechanics and lively gameplay. This game has great game mechanics and a beautiful atmosphere. Our NoCode game development course teaches indie game devs how to build breathtaking games from scratch. .
The session features senior game company execs Chandana Ekanayake (Outerloop Games), Jen Oneal (Magic Soup Games), and Robert Anderberg (ControlZee). Although Anderberg is speaking specifically about relatively cheap and widely prevalent in-game features like text-chat, the point stands for many, many game industry ills.
This is the place where we bring you a monthly peek into the development process for 3D dark fantasy ARPG Kristala, an indie game developed using Unreal Engine 4 by women-lead Astral Clocktower Studios. They're super skilled at creating mechanically beautiful weapons and armor adorned with gears, sprogs, and tons of bronze.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content