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BitCake Studio built online multiplayer game Atomic Picnic completely remote

PreMortem.Games

Everyone must be online from 14h to 18h on Discord because this is ‘when things get done’ and we can all do brainstorms, playtests and all that.” She drew a lot of the first concept art for the main characters. The company started creating multiplayer games because the founding members wanted to playtest games together.

Studios 129
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Solo developer Voidmaw on creating Katanaut: “Done is better than perfect”

PreMortem.Games

Ive always loved creating things, and game development felt like the perfect mix of art, storytelling, and problem-solving, he explains. Ive always loved creating things, and game development felt like the perfect mix of art, storytelling, and problem-solving. Why did you become a solo developer? It wasnt really a big decision.

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Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear

PreMortem.Games

My brother Zhanko does the programming part, while my stronger side is 3D art and level design”, explains Bobby Mojsovski. This approach allowed them to create a compelling gameplay loop and build a captivating story around it. “Talk with the players and do lots of playtesting. Then, analyze their feedback.

Horror 211
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AWS to showcase tools for breakthrough gaming experiences at GDC 2025

AWS Games

Experience first-hand how Amazon Web Services (AWS) for Games helps build breakthrough gaming experiences at the Game Developers Conference (GDC), March 17-21, 2025 at the Moscone Center in San Francisco. Join the team behind Netflixs Squid Game Unleashed as they lead you through building the backend for a fast-based action mobile game.

AI 100
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Importance of playtesting in game design

Logic Simplified

One vital approach used during game development is playtesting. So, what is playtesting and how is it an essential part of game development? What is a playtest? A playtest is a method to see what works in terms of gameplay mechanics. Let’s find out.

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SenAm Games is developing Al-Sirah, a game that educates young muslims about the Islam

PreMortem.Games

Hrnjadovic also believes that the game could build bridges between people of different beliefs. Thats why we choose a stylised abstract art style, similar to what could be found in an animated kids show. SenAm plans to build upon the 10-minute demo thats out now to try and release the game in Oktober 2026.

Education 118
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Rebots by FlatPonies launches after 6 years “We’re ready for more ambitious projects”

PreMortem.Games

Jake Rasmussen , the game’s director, wanted to create a game about building and programming robots,” says Porkoláb. It brings together resource gathering, crafting, building and working with robots, while also telling stories through the game’s alien characters.” We entered Steam Festivals, ran regular playtests and used social media.”