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Here at PreMortem.Games, we have great admiration for developers who tackle the entire game development cycle on their own. Because, lets be honest, creating games is hard and it takes a special kind of developer to choose the solo path. This game represents me as a developer, he says.
Welcome to Dean Gichukie ‘s world, where history comes alive through Kunta Content. The Kunta Content team Dean’s creative journey began at age 8 when he started drawing and painting. Dean recently returned from France, where Kunta Content clinched a prestigious award in the gaming category at the Creation Africa Forum.
Here at PreMortem.Games we have a great admiration for developers that go through a complete development cycle alone. And it takes a special kind of developer that wants to fly solo. This year we featured over 20 brave game creators in our solo developers-series and we like to share some highlights.
The gaming industry is no stranger to ambitious bets, but few are as bold as Skillzs $75 million Developer Accelerator. The Core Thesis Behind the Skillz Content Fund At its heart, the Skillz Developer Accelerator is designed to nurture studios capable of building high-quality, skill-based games. Lets dive in.
Getting the feel right Aesir Interactive , the developer behind Windstorm: The Legend of Khiimori, is based in Munich, Germany, and consists of over 105 people working on multiple projects simultaneously. Aligning vision, scope, and budget is a crucial and often challenging part of the development process.
Titles like Fortnite, Apex Legends, and Genshin Impact have redefined player engagement through frequent content drops, seasonal events, and community-driven updates. The answer lies in scalable art production pipelines that balance speed, quality, and cross-platform optimization. What Makes Live-Service Art Production Different?
Analysts have widely reported developers’ ongoing challenges with user acquisition targets as they wrestle with stricter app tracking policies, especially on Apple devices. The post The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success appeared first on GameRefinery.
Developed by Alexander Khoroshavin (Alex Goodwin) and a small team, the game centers around an elderly healer named Kazimir, who journeys through a whale-worshiping fantasy land to heal his ‘soul wound’. In 2020, he was joined by his wife, Gorokhova Rita, who took on the role of 3D modeler and content lead.
But as the story developed, it took on a life of its own. “The balancing of the game between two players,” Olczyk explains. “Surprisingly, very few developers are truly exploring it. ” As Parallel Experiment nears release, Olczyk reflects on the most important lessons learned during its development.
Leveraging many managed services from Amazon Web Services (AWS), the game developer, publisher, and solutions provider accelerated creative game development for popular titles like Citizen Conflict. Using Amazon Bedrock, developers built an AI agent that analyzes near real-time game data streaming from Amazon Kinesis.
Generative artificial intelligence (AI) is rapidly transforming industries, a seismic shift that was certainly felt at the 2024 Game Developer Conference (GDC) held last week in San Francisco at the Moscone Convention Center. Check it out , and follow the recap below for a full rundown of AWS for Games activities at GDC 2024.
In the ever-evolving world of game development , Procedural Content Generation (PCG) has emerged as a transformative force. By utilizing algorithms to create game content dynamically, PCG offers exciting possibilities, from vast, intricate game worlds to unique, personalized player experiences.
Even established teams with proven track records, developing games like THE FINALS, XDefiant, and Spectre Divide, all have quickly faded away weeks after launch. Our belief: For developers looking to get into this space and swim with these sharks, its imperative you find the right product strategy to find your audience.
With the annual Game Developer Conference (GDC) just days away, Amazon Web Services (AWS) for Games is ramping up to host exciting technology demonstrations and programming focused on evolving industry trends, including generative artificial intelligence (AI). Explore real-world use cases for a variety of generative AI services and solutions.
Creating The Books Though some might assume the company’s name is a nod to iconic British developers The Bitmap Brothers, the choice was purely practical. “I Not just about content, but also design, production, and presentation. Developers also have to balance realism and fun, something that Moss found fascinating.
Beta 11 was a huge milestone in Cogmind development, having completed a comprehensive review of all items and their stats and mechanics in order to rebalance where necessary, a process I wrote about in detail last year. There’s already a ton of core content--many hundreds of hours worth. Lots and lots of fun.
White Star Studio, a small and ambitious game development studio based in Shenzen, China, has captured the essence of ancient China in their game Thriving City. We were so excited to base our content around ancient China. But it took some tweaking to get the right balance. That gave us the idea!” by Emperor Taizu of Song.
Developers have long utilized game analytics for various purposes, such as understanding player behavior, enhancing user experience, and improving game design. As game analytics advances and data collection becomes more pervasive, the need to strike a balance between leveraging data and respecting player privacy becomes more crucial.
However, many developers are constrained by outdated, monolithic architectures that struggle to meet modern demands for scalability, performance, and security. Traditionally, gaming companies relied on application load balancers (ALBs) or network load balancers (NLBs) to connect players to services.
White Star Studio, a small and ambitious game development studio based in Shenzen, China, has captured the essence of ancient China in their game Thriving City. We were so excited to base our content around ancient China. But it took some tweaking to get the right balance. That gave us the idea!” by Emperor Taizu of Song.
The main aim of the game developers is to make sure the gaming app is engaging and interactive, whereby they can gain a larger user base and get a share in the marketplace. When we talk about building engaging and interactive mobile games, there are a few things that have to be considered while developing games.
Getting ‘the feel’ right Aesir Interactive , the developer behind Windstorm: The Legend of Khiimori, is based in Munich, Germany, and consists of over 105 people working on multiple projects simultaneously. Aligning vision, scope, and budget is a crucial and often challenging part of the development process. “In
Developers can leverage this increased revenue to bid more aggressively on user acquisition, creating a growth loop where new users may either spend directly or engage with ads. While some players are willing to pay for exclusive content, others prefer progressing through rewarded ads.
Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Over the course of the last week, I’ve taken a bit of a left turn in the development of Highways & Byways. Join my community of over 2,000 game developers, artists, and passionate creators.
In 2023 this increase in content cadence doesnt seem to have any positive effect on the games revenue that continues to slide until late 2023 when the marketing is turned on to 11. Spark: The Brutal Bootcamp for Game Devs Supercell knows its new game development is too slow , so enter Spark , a high-stakes incubator designed to fix that.
He got the idea after playing Factorio for hundreds of hours, but in the six years of development that followed, Ben Ryding came up with a delightful twist on the genre. Pretty impressive for a largely solo-developed game. “At The primary obstacle is just getting people up to speed on the code base and development practices.
Join my community of over 2,000 game developers, artists, and passionate creators. Make sure you have a basic sense of balance and no runaway leaders. Bonus content: a list of all the completion criteria in this article. Basic balance. You have to play it with a lot of people and measure its quality by their opinions.
It provides a robust and secure development and hosting environment with the latest in computing technology. This means developers have computing power when they need it with minimal upfront investment. This can reduce development time by eliminating the need to manage physical hardware and. Keep this in mind for all services.
The annual Game Developers Conference (GDC) was held last week in San Francisco, boasting 28,000 attendees ! It offers people opportunities to exchange ideas, learn from each other, problem-solve, and explore the latest advancements in and the future of game development. Meet Penny!
He worked 5 years on his nostalgic 3D platformer Raccoo Venture , but according to Brazilian solo developer Diego Ras the journey was ‘extremely rewarding’. As a solo developer, Ras loves the complete control he has over his creations. Why did you become a solo developer? “I’ve What’s your creative process? “As
Join my community of over 2,000 game developers, artists, and passionate creators. I’ve just started development on a new board game. I’ll be documenting my whole game development journey through a series of weekly updates. I talk a lot about game development on this blog. Need help on your board game?
Ambitious multiverse and Web3 project Avalon’s first trailer dropped yesterday, as well as details of the experienced development team’s plans for the game. ” Core to Avalon will be player-created content. These franchises have stood up and maintained their longevity on the back of content creators.”
They serve as the backbone of every engaging game, developing unique and innovative mechanics that differentiate the game from others. Our game design team conceptualizes, implements, and manages gameplay systems that produce addictive game loops, an enjoyable flow state and a risk/reward balance.
In this latest episode of the podcast, Mishka Katkoff sat down with Cameron Stewart, Group Vice President, US Game Development, at SciPlay, to uncover the keys to their continued success in the social casino space. A Balanced Growth Philosophy This doesnt mean SciPlay isnt evolving. Rethink everything you know about game development.
Fresh from raising $13 million in funding, Avalan Corp is beginning to outline its vision for Web3 game development, most particularly the company’s belief in creating development tools that aid world and asset creation, as well as interoperability between games. “A metaverse is going to appear,” he says.
With social interaction central to the gaming experience, demand for user-generated content (UGC) across games is exploding, from Roblox to Fortnite and beyond. Just as no two humans think, talk, or move the same way, many video game development studios and players are of the mindset that digital characters shouldn’t either.
It allows you to detect technical problems in your game and assess gameplay and balance. And what does it matter in game development? Join us as we explore the role of beta testing in game development, ensuring high-quality games while preventing costly post-launch errors. In fact, it benefits both developers and players.
It involves various ways that game developers employ to generate revenue from their games. Developing a high-quality game takes significant time, expertise, and resources. So, you have to ensure the game is profitable enough to cover your game development cost. This model has proven to be quite effective for developers.
Boogaard’s passion for climbing led them to develop an elaborate climbing system that closely resembled the real-life experience. There would be an almost infinite amount of awesome content. It creates awesome content that is often better than handcrafted.
The cost of development for AAA fidelity games is mostly too high now to be profitable on their own. Even former mainstays like Nintendo titles and Grand Theft Auto have embraced paid DLC, ongoing content drops, and a live service model. I'm pretty sure that, as an industry, we've mostly already moved beyond that.
We were made aware of a pretty sad bug where the ‘women in tech’ event in the game did not alter the gender balance of job applicants. We have now fixed this and also added a lot more famous women game developers to the game. Added: Translations of new content. Women in Tech. documentation ). The post v1.6
Join my community of over 2,000 game developers, artists, and passionate creators. If Game A and Game B were the exact same in terms of content and quality , people would prefer Game A. Talk to your printer while you’re still developing your game and see how much various component upgrades and add-ons cost.
If you want to know more about the art, craft and science of game development, you can subscribe here. Well known indie dev ( Vlambeer ) Rami Ismail developed a ready-made pitch template , with the help of several indie studios of all sizes, and professionals working at two dozen publishers.
However, developing hyper-casual games comes with its own set of challenges, including keeping up with trends and staying ahead of the competition. So, whether you are an aspiring game developer or simply a curious gamer, join us in this exploration of the trends and challenges of hyper-casual game development.
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