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Super Mario Bros Wonder | Critical Consensus

GamesIndustry.biz

After exploring an open-world formula with Super Mario Odyssey, Nintendo's flagship IP has returned to its platforming roots with Super Mario Bros Wonder, releasing today. Read more

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Zenless Zone Zero, NTE and the new wave of Chinese games pushing the limits of free-to-play | Opinion

GamesIndustry.biz

Even more ambitiously, MiHoYo released the game across different platforms: mobile (iOS/Android), PC, PS4 and PS5. I'm being a bit cynical here, as it is undeniable that quality free-to-play mobile games were produced before, but Genshin Impact pushed the envelope.

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[From the industry] Amazon Games signs publishing deal with Maverick Games for new narrative-led open-world driving game

Game Development News

Amazon Games announced today that it has reached an agreement with Maverick Games to publish a new AAA multi-platform title. The unannounced game will be a narrative-led open-world driving game for PC, PlayStation 5, and Xbox Series X|S.

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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

Genshin Impact The open-world RPG added a permanent TCG minigame Genshin Impact hasn’t waned in popularity since storming onto the mobile and console marketplace in 2020 with its high-quality production values, cel-shaded visuals, open-world RPG mechanics, and strong narrative focus.

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What is your current opinion on Unreal Engine 5? Between Digital Foundry, content creators, and people on social media, everyone appears to be constantly attacking UE5 for performance issues (stuttering, frame rate, etc.). Is this criticism warranted, or is it more a case of developers still getting used to UE5 and its complexities (meaning it will likely improve in time)?

Ask a Game Dev

This is true of every tech platform ever and won't be any more different with Unreal Engine 5 than it has been with UE4, 3, or anything else. World Partition is essentially their replacement for their old World Composition system, it's a means of handling level streaming for large contiguous world spaces.

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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

The answer lies in scalable art production pipelines that balance speed, quality, and cross-platform optimization. Genshin Impact: miHoYo uses a combination of handcrafted assets and procedural generation to sustain its ever-expanding open-world environment. Enables dynamic world-building with non-repetitive assets.

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Analysis • Palworld by Pocketpair: the equal-opportunity offender

PreMortem.Games

It’s an open-world survival craft game where you tame monsters and put them to work. Both feature large open worlds and show the same exact environmental indicators (e.g., The hottest game these weeks is Palworld by Japanese developer Pocketpair. And it has earned more than $200 million in its first five days.