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Demystifying 3D Character Rigging for Games

Game Developer

In collaboration with one of our senior rigging and groom artists, we aim to demystify this craft and provide in-depth insights into the process of rigging characters for games.

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Blender Auto-Rig Pro Available FREE — Today Only

Game From Scratch

GameFromScratch.com Blender Auto-Rig Pro Available FREE — Today Only As the final day of the ongoing Blender Market 10th anniversary they have been giving away free Blender add-ons. In the final day they have perhaps the best giveaway yet, the immensely popular Auto-Rig Pro!

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AccuRIG — Auto Rigging Tool from Reallusion

Game From Scratch

GameFromScratch.com AccuRIG — Auto Rigging Tool from Reallusion It would appear that Mixamo has a new competitor in the auto-rigging game, accuRIG from Reallusion (makers of Character Creator and iClone). It is a free download, available for Windows only, that is completely free, although an account is required to download.

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The Beginners Guide to Animation Rigging

Game Designing

And, we will provide you with some tips you need to begin your journey getting started in 3D animation rigging. But, a 3D model is really only a static object, and before the animators can begin to pose and animate the model it needs to be rigged. What is a 3D Animation Rigger? What Skills Do Character Riggers Need?

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Automate facial rigging with cloud-based machine learning in Ziva Face Trainer

Unity Blog

Discover Ziva Face Trainer's automatic facial rigging capabilities using cloud-based machine learning.

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Artwork Update: Sprite Rigs Complete!

Yotes Games

It took about a month and a half, but ALL the pony sprite pieces have finally been drawn and as of right now I can begin the frame-by-frame animation process! Should be done and in-game by April's end (but given how that estimate's measured in gamedev time, we'll see how that goes ?).

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Using Cascadeur for Creating 3D Character Animations

Logic Simplified

Different rig control modes Cascadeur offers multiple rig control modes, providing the flexibility to animate characters with precision. Point Controller Mode: Allows precise control over specific points on the rig. Box Controller Mode: Provides broader control over larger sections of the rig.